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January 18, 2012, 00:25 |
simulating wing motion of an insect???
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#1 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
Hi, I am trying to simulate the motion of a insect wing (uniaxial motion i.e just rotation) in CCM+. I have selected the following physical conditions.
Morpher 3 dimesnsional implicit unsteady constant density segregated flow gas turbulent K-epsilon model Can nay one tell me how to specify motion for the wing. regards www.aerosapien.blogspot.com |
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February 13, 2012, 03:17 |
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#2 |
Senior Member
Ping
Join Date: Mar 2009
Posts: 556
Rep Power: 20 |
simple next step - create a field function which specifies the rotation velocity of the wing as a function of radius - eg using a sin function and a local cylindrical coordinate system. then for the wing change morpher setting to grid velocity and apply the field function.
we are promised overset mesh is version 7.02 coming soon and this will make this case faster to solve since the morpher adds another set of equations to solve. |
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February 13, 2012, 04:27 |
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#3 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
thanks for the reply, Il work on it and get back for more discussion
regards www.aerosapien.blogspot.com |
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February 16, 2012, 09:41 |
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#4 |
Member
Ryan Coe
Join Date: Jun 2010
Location: Albuquerque, NM
Posts: 98
Rep Power: 16 |
You could also create a field function, as ping suggests, but use the rotation and translation motion module to move the entire domain. This would be less computationally intensive than morphing the mesh.
Ryan
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Ryan |
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February 18, 2012, 08:26 |
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#5 |
Senior Member
Join Date: Oct 2009
Location: Germany
Posts: 636
Rep Power: 22 |
Ryan, he needs to morph the mesh since not all of the domain will rotate. Just the wing will do the rotation while the body won't.
Sanjay, you can also directly apply a motion as boundary condition for the morpher. That's much easier than creating a field function specifying the grid velocity etc. I agree to ping that overset mesh (once it's released, should be at beginning of march) will be a better approach, since morphing sometimes needs much more computing time than the flow solver and needs a significant amount of memory, especially on big meshes. |
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February 18, 2012, 10:54 |
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#6 |
Member
Ryan Coe
Join Date: Jun 2010
Location: Albuquerque, NM
Posts: 98
Rep Power: 16 |
Didn't realize there was a body involved. Good catch!
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Ryan |
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March 6, 2012, 02:53 |
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#7 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
thanks a lot for those replies.
I decided that I will first do 2D simulation of flapping and then go for 3D Can any one tell me how to create the flapping in 2D regards www.aerosapien.blogspot.com |
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May 11, 2012, 07:44 |
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#8 |
Member
alireza
Join Date: Jul 2009
Posts: 32
Rep Power: 16 |
Hi
Dear users. I write a UDF for flapping wing for fluent and compiled it and dont have any problem. But i can not use dynamic mesh? can you help me. 1- in gambit creat a zone aroud airfoil and implement a interface boundary condition. 2- in fluent i use define-interface 3- enable dynamic mesh with layering and smoothing. 4- selected airfoil and use UDF. But airfoil is fixed and dont move! albeit: fluent have this error: cg motion is incorrect. |
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May 11, 2012, 18:40 |
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#9 |
Senior Member
Join Date: Oct 2009
Location: Germany
Posts: 636
Rep Power: 22 |
alireza_b, this is the star-ccm+ forum.
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We do three types of jobs here: GOOD, FAST AND CHEAP You may choose any two! Last edited by abdul099; May 12, 2012 at 08:10. |
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