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April 18, 2012, 08:42 |
muSgsUSpaldingWallFunction
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#1 |
New Member
Jimmy Okua
Join Date: Jan 2012
Location: Milan
Posts: 3
Rep Power: 14 |
Hi OFoamers,
I would like to ask you: how muSgsUSpaldingWallFunction work? what's the meaning of "value uniform"? for example, in firefoam/les/oppositeBurningPanels/0/mu I find: "(region0_to.*)" { type muSgsUSpaldingWallFunction; value uniform 0; } Is there any way to consider roughness in this wall function(like ks for mutRoughWallFunction)? There's any wall model that consider wall roughness in les turbulence? Regards, jimmy |
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April 22, 2012, 08:44 |
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#2 |
Senior Member
A_R
Join Date: Jun 2009
Posts: 122
Rep Power: 17 |
Dear gimba
it is related to using a constant for all or a distribution. if you want you can develop your wall function. but it does not have any wall function for roughness |
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