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Multiple floating objects (6DOF) with overInterDyMFoam |
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December 8, 2021, 20:09 |
Multiple floating objects (6DOF) with overInterDyMFoam
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#1 |
New Member
Faro Schäfer
Join Date: Nov 2021
Posts: 10
Rep Power: 6 |
For a research project I want to simulate a Wave energy converter (WEC) in extreme waves with OpenFoam.
The WEC consists of two articulated floating bodies which is why I choose the overset Mesh method for modelling. I was already able to set up a simulation with one body but I am failing to do so with two bodies (firstly without articulation). Does anyone have experience with this? So far I just added a second object in the dynamicMeshDict like so: Code:
/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2106 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object dynamicMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dynamicFvMesh dynamicOversetFvMesh; solvers { VF { motionSolverLibs (fvMotionSolvers); motionSolver solidBody; solidBodyMotionFunction drivenLinearMotion; cellSet c0; cOfGdisplacement CofG; } Obj1 { motionSolverLibs (sixDoFRigidBodyMotion); motionSolver sixDoFRigidBodyMotion; cellSet c1; patches (WEC1); innerDistance 1000.0; outerDistance 1001.0; centreOfMass (4 0.75 1); cOfGdisplacement CofG; // Cuboid dimensions Lx 0.5; Ly 0.3; Lz 0.2; // Density of the solid rhoSolid 500; // Cuboid mass mass #eval{ $rhoSolid*$Lx*$Ly*$Lz }; // Cuboid moment of inertia about the centre of mass momentOfInertia #codeStream { codeInclude #{ #include "diagTensor.H" #}; code #{ scalar sqrLx = sqr($Lx); scalar sqrLy = sqr($Ly); scalar sqrLz = sqr($Lz); os << $mass *diagTensor(sqrLy + sqrLz, sqrLx + sqrLz, sqrLx + sqrLy)/12.0; #}; }; report on; accelerationRelaxation 0.9; accelerationDamping 1; solver { type Newmark; } restraints { linearSpring { sixDoFRigidBodyMotionRestraint linearSpring; anchor (2 0.75 0); refAttachmentPt (3.75 0.75 0.9); stiffness 300; damping 0; restLength 1.96787; } } } Obj2 { motionSolverLibs (sixDoFRigidBodyMotion); motionSolver sixDoFRigidBodyMotion; cellSet c2; patches (WEC2); innerDistance 1000.0; outerDistance 1001.0; centreOfMass (3.4 0.75 1); cOfGdisplacement CofG; // Cuboid dimensions Lx 0.5; Ly 0.3; Lz 0.2; // Density of the solid rhoSolid 500; // Cuboid mass mass #eval{ $rhoSolid*$Lx*$Ly*$Lz }; // Cuboid moment of inertia about the centre of mass momentOfInertia #codeStream { codeInclude #{ #include "diagTensor.H" #}; code #{ scalar sqrLx = sqr($Lx); scalar sqrLy = sqr($Ly); scalar sqrLz = sqr($Lz); os << $mass *diagTensor(sqrLy + sqrLz, sqrLx + sqrLz, sqrLx + sqrLy)/12.0; #}; }; report on; accelerationRelaxation 0.9; accelerationDamping 1; solver { type Newmark; } restraints { linearSpring { sixDoFRigidBodyMotionRestraint linearSpring; anchor (1.4 0.75 0); refAttachmentPt (3.15 0.75 0.9); stiffness 300; damping 0; restLength 1.96787; } } } } // ************************************************************************* // Unfortunately I think this solution is derived from the "twosimplerotors" example and does not allow 6DOF. However, I can not imagine that it is not possible to simulate two floating bodies with openFoam with overset Mesh. Looking forwards to help. |
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May 9, 2023, 11:24 |
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#2 |
New Member
Ahsan
Join Date: Nov 2019
Location: Bologna, Italy
Posts: 27
Rep Power: 7 |
Hey Faro Schäfer,
Did you find any solution for using more than 1 body in OpenFOAM with 6DoF? Let me know, please. Thank you so much. Regards, Ahsan |
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May 24, 2024, 11:53 |
Solution
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#3 |
New Member
Dimitris Tsoumpelis
Join Date: Sep 2022
Location: Athens, Greece
Posts: 15
Rep Power: 4 |
For overset meshes it mmight not be possible to simulate multiple bodies (for deformable mesh it is possible, see report from Chalmers University from Magnus Urquhart). Lately i have found that there has been made a new type of overset mesh found in https://journal.openfoam.com/index.p...rticle/view/96 . It is called dynamicOversetZoneFvMesh and inherits from oversetBase and dynamicMultimOtionSolverFvMesh, with the later one enabling the capability of having multiple zones of overset meshes. I have also made a case of 2D floating bodies (in v2306) where the functionality of the above code is demonstrated. In that case one body performs oscillating rotating motion and the other is freely moving.
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June 19, 2024, 11:13 |
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#4 |
New Member
babaloknath
Join Date: Jun 2024
Posts: 1
Rep Power: 0 |
Hello Dimitris Tsoumpelis,
Can you share your case of 2D floating bodies? Thank you. |
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June 19, 2024, 12:19 |
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#5 |
New Member
Dimitris Tsoumpelis
Join Date: Sep 2022
Location: Athens, Greece
Posts: 15
Rep Power: 4 |
Yes of course, i think i have it attached it in the post above. In any case though here it is. (actually it takes very little space, i probably had forgotten to provide the zip application the '-r' option).
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Tags |
6dof solver, floating objects, multiple bodies, overset overinterdymfoam |
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