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May 25, 2015, 02:19 |
libAcoustics
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#1 |
Member
Ahmad Habib
Join Date: Nov 2014
Location: Aleppo, Syria
Posts: 53
Rep Power: 12 |
Hello every one.
I'm using the libAcoustics and I want to know something in the code below Code:
CurleAnalogy1 { functionObjectLibs ("libAcoustics.so"); type Curle; log true; probeFrequency 4; patchNames (cyl-1); timeStart 0.2; timeEnd 0.7; c0 300; dRef 1e-6; pName p; rhoName none; rhoRef 1.2; observers { microphone-A { position (-0.5223 1.7441 0.5e-6); pRef 2.0e-5; fftFreq 1024; } microphone-B { position (0.5710 2.032 0.5e-6); pRef 2.0e-5; fftFreq 1024; } microphone-C { position (1.664 2.032 0.5e-6); pRef 2.0e-5; fftFreq 1024; } } } Is it the the long in the z direction if the simulation is 2D [x,y] If so, what I should use for it in the 3D simulations thanks in advance |
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March 27, 2018, 06:41 |
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#2 |
Member
GS
Join Date: Mar 2016
Posts: 81
Rep Power: 10 |
Did you find an answer to the query by any chance?
Thanks |
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March 27, 2018, 14:48 |
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#3 |
Member
Ahmad Habib
Join Date: Nov 2014
Location: Aleppo, Syria
Posts: 53
Rep Power: 12 |
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Tags |
curle, libacoustics, noise, noise analysis |
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