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Setting normal gradient of each face of patch |
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July 16, 2019, 10:36 |
Setting normal gradient of each face of patch
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#1 |
New Member
Join Date: Dec 2016
Posts: 24
Rep Power: 9 |
Hi all,
In my simulation, I have to reset the fixed gradient of a scalar field "s" as a BC on a patch each time step. Now, I am aware that if all faces of a patch get the same value, you can use Code:
label BCID = mesh.boundaryMesh().findPatchID("part0"); if(s.boundaryField()[BCID].type() == fixedGradientFvPatchScalarField::typeName) { fixedGradientFvPatchScalarField& spatch = refCast<fixedGradientFvPatchScalarField>(s.boundaryFieldRef()[BCID]); spatch.gradient() = dp; } This will set the normal gradient of scalar "s" on all faces of patch "part0" to value "dp". Which works perfectly. But what if I want to give each face a different value? Say something like this: Code:
label BCID = mesh.boundaryMesh().findPatchID("part0"); if(s.boundaryField()[BCID].type() == fixedGradientFvPatchScalarField::typeName) { fixedGradientFvPatchScalarField& spatch = refCast<fixedGradientFvPatchScalarField>(s.boundaryFieldRef()[BCID]); forAll (spatch, faceI) { spatch[faceI].gradient() = dp[faceI]; } } Code:
sBC.H:32:18: error: request for member ‘gradient’ in ‘(& spatch)->Foam::fixedGradientFvPatchField<double>:: <anonymous>.Foam::fvPatchField<double>::<anonymous>.Foam::Field<double>:: <anonymous>.Foam::List<double>::<anonymous>.Foam::UList<double>::operator[](faceI)’, which is of non-class type ‘double’ spatch[faceI].gradient() = dp[faceI]; Thanks in advance, |
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July 16, 2019, 11:00 |
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#2 | |
Member
Hosein
Join Date: Nov 2011
Location: Germany
Posts: 94
Rep Power: 15 |
Quote:
have you tried it this way: spatch.gradient()[faceI] = dp[faceI] |
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July 16, 2019, 11:08 |
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#3 |
New Member
Join Date: Dec 2016
Posts: 24
Rep Power: 9 |
Oh my... Not my brightest moment. Thanks a lot for the superfast reply!
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Tags |
boudary condition, patch gradient |
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