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Vary stiffness over time - sixDoFRigidBodyMotion

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Old   February 16, 2018, 18:06
Post Vary stiffness over time - sixDoFRigidBodyMotion
  #1
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Rodolfo Puraca
Join Date: Feb 2017
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Hi all,

I have been trying to modify the LinearSpring restraint in the sixDoFRigidBodyMotion libary. I am trying to make the spring vary its stiffness over time, using a expression like this:

variable_stiffness(time) = stiffness + (percentage*stiffness*sin(frequency*time))

Where the inputs stiffness, percentage and frequency will come from dynamicMeshDict.

My code for the spring class:
MylinearSpring.H
Code:
#ifndef linearSpring_H
#define linearSpring_H

#include "sixDoFRigidBodyMotionRestraint.H"
#include "point.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

namespace sixDoFRigidBodyMotionRestraints
{

/*---------------------------------------------------------------------------*\
                          Class linearSpring Declaration
\*---------------------------------------------------------------------------*/

class linearSpring
:
    public sixDoFRigidBodyMotionRestraint
{
    // Private data

        //- Anchor point, where the spring is attached to an immovable
        //  object
        point anchor_;

        //- Reference point of attachment to the solid body
        point refAttachmentPt_;

        //- Spring stiffness coefficient (N/m)
        scalar stiffness_;

        //- Damping coefficient (Ns/m)
        scalar damping_;

        //- Rest length - length of spring when no forces are applied to it
        scalar restLength_;

	//- Percentage
	scalar porcentagem_;

	//- Frequência (rad/s)
	scalar freq_;


public:

    //- Runtime type information
    TypeName("linearSpring");


    // Constructors

        //- Construct from components
        linearSpring
        (
            const word& name,
	    //const Time& runTime,
            const dictionary& sDoFRBMRDict
        );

        //- Construct and return a clone
        virtual autoPtr<sixDoFRigidBodyMotionRestraint> clone() const
        {
            return autoPtr<sixDoFRigidBodyMotionRestraint>
            (
                new linearSpring(*this)
            );
        }


    //- Destructor
    virtual ~linearSpring();


    // Member Functions

        //- Calculate the restraint position, force and moment.
        //  Global reference frame vectors.
        virtual void restrain
        (
            const sixDoFRigidBodyMotion& motion,
            vector& restraintPosition,
            vector& restraintForce,
            vector& restraintMoment
        ) const;

        //- Update properties from given dictionary
        virtual bool read(const dictionary& sDoFRBMRCoeff);

        //- Write
        virtual void write(Ostream&) const;
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace solidBodyMotionFunctions
} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif
MylinearSpring.C
Code:
#include "MylinearSpring.H"
#include "addToRunTimeSelectionTable.H"
#include "sixDoFRigidBodyMotion.H"

// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //

namespace Foam
{
namespace sixDoFRigidBodyMotionRestraints
{
    defineTypeNameAndDebug(linearSpring, 0);

    addToRunTimeSelectionTable
    (
        sixDoFRigidBodyMotionRestraint,
        linearSpring,
        dictionary
    );
}
}


// * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //

Foam::sixDoFRigidBodyMotionRestraints::linearSpring::linearSpring
(
    const word& name,
    //const Time& runTime,
    const dictionary& sDoFRBMRDict
)
:
    sixDoFRigidBodyMotionRestraint(name, sDoFRBMRDict),
    anchor_(),
    refAttachmentPt_(),
    stiffness_(),
    damping_(),
    restLength_(),
    porcentagem_(),
    freq_()
{
    read(sDoFRBMRDict);
}


// * * * * * * * * * * * * * * * * Destructor  * * * * * * * * * * * * * * * //

Foam::sixDoFRigidBodyMotionRestraints::linearSpring::~linearSpring()
{}


// * * * * * * * * * * * * * * Member Functions  * * * * * * * * * * * * * * //

void Foam::sixDoFRigidBodyMotionRestraints::linearSpring::restrain
(
    const sixDoFRigidBodyMotion& motion,
    vector& restraintPosition,
    vector& restraintForce,
    vector& restraintMoment
) const
{
    restraintPosition = motion.transform(refAttachmentPt_);

    vector r = restraintPosition - anchor_;

    scalar magR = mag(r);
    r /= (magR + VSMALL);

    vector v = motion.velocity(restraintPosition);
    
    scalar current_time = runTime.time().value();
	
    scalar variable_stiffness = (stiffness_+(porcentagem_*stiffness_*sin(freq_*current_time)));

	Info<< "Variable Spring Value= " << variable_stiffness << endl;
    
    restraintForce = -variable_stiffness*(magR - restLength_)*r - damping_*(r & v)*r;

    restraintMoment = Zero;

    if (motion.report())
    {
        Info<< " attachmentPt - anchor " << r*magR
            << " spring length " << magR
            << " force " << restraintForce
            << endl;
    }
}


bool Foam::sixDoFRigidBodyMotionRestraints::linearSpring::read
(
    const dictionary& sDoFRBMRDict
)
{
    sixDoFRigidBodyMotionRestraint::read(sDoFRBMRDict);

    sDoFRBMRCoeffs_.lookup("anchor") >> anchor_;
    sDoFRBMRCoeffs_.lookup("refAttachmentPt") >> refAttachmentPt_;
    sDoFRBMRCoeffs_.lookup("stiffness") >> stiffness_;
    sDoFRBMRCoeffs_.lookup("damping") >> damping_;
    sDoFRBMRCoeffs_.lookup("restLength") >> restLength_;

    return true;
}


void Foam::sixDoFRigidBodyMotionRestraints::linearSpring::write
(
    Ostream& os
) const
{
    os.writeKeyword("anchor")
        << anchor_ << token::END_STATEMENT << nl;

    os.writeKeyword("refAttachmentPt")
        << refAttachmentPt_ << token::END_STATEMENT << nl;

    os.writeKeyword("stiffness")
        << stiffness_ << token::END_STATEMENT << nl;

    os.writeKeyword("damping")
        << damping_ << token::END_STATEMENT << nl;

    os.writeKeyword("restLength")
        << restLength_ << token::END_STATEMENT << nl;
}

// ************************************************************************* //
When I compile the code I get this error:
Code:
In member function ‘virtual void Foam::sixDoFRigidBodyMotionRestraints::linearSpring::restrain(const Foam::sixDoFRigidBodyMotion&, Foam::vector&, Foam::vector&, Foam::vector&) const’:
sixDoFRigidBodyMotion/restraints/linearSpring/MylinearSpring.C:95:27: error: ‘runTime’ was not declared in this scope
     scalar current_time = runTime.time().value();
                           ^
It seems that the class MylinearSpring don't have the access to the time.

From the similars topics that I found in the forum, I think that I have to edit the sixDoFRigidBodyMotion.C and sixDoFRigidBodyMotion.H to make new functions to get the time, but I was not sucessful implementing theses solutions.

Topic #6
Access the Time object in sixDoFRigidBodyMotionRestraints

Topic #6
Check current time

Topic #2
How to access to the solid body motion state from a custom interDyMFoam.C ?

If anyone knows how to implement theses solutions or helps me to implement I would be very grateful.

Thanks,
Rodolfo Puraca
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Old   February 22, 2018, 20:51
Talking The Solution
  #2
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Rodolfo Puraca
Join Date: Feb 2017
Posts: 2
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Hi all,

I am posting the solution that I have encountered. I don't know if is the best solution, but works The version of OpenFoam that I am using is 5.0.

After digging in the code a little more, I found a variable named deltaT in the function solve on the Sympletic class (sympletic.C / sympletic.H). The function solve calls the function updateAceleration located in the class sixDoFRigidMotion. What I did, was put the variable deltaT in the function updateAceleration.
Code:
void Foam::sixDoFRigidBodyMotion::updateAcceleration
(
    const vector& fGlobal,
    const vector& tauGlobal,
    const scalar deltaT
)
After that, the function applyRestrains() is called in the function updateAceleration, so I put again the variable deltaT in applyRestraints.
Code:
void Foam::sixDoFRigidBodyMotion::applyRestraints(const scalar deltaT)
Finally, the function restrains() is called, and this function was that I wanted to work.
Code:
void Foam::sixDoFRigidBodyMotionRestraints::linearSpring::restrain
(
    const sixDoFRigidBodyMotion& motion,
    vector& restraintPosition,
    vector& restraintForce,
    vector& restraintMoment,
    const scalar deltaT
) const
One thing bad, is that I needed to do theses modifications in all the classes where this functions appears, that includes the solvers and all restraints.

I attached the library that I modified, to help someone that needs to do something similar.

Regards,
Rodolfo Puraca
Attached Files
File Type: zip MysixDoFRigidBodyMotion.zip (87.9 KB, 36 views)
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Tags
restraints, sixdofrigidbodymotion, spring, time


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