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How to create a vector field out of scalar fields

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Old   April 6, 2006, 15:37
Default Hi all, does someone know h
  #1
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Anja Stretz
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Hi all,

does someone know how to create a vector field out of scalar fields (concerning user defined bc)? Or anything similar?

here is the problem:
I do have scalar fields for Ux, Uy, Uz and want to create a vector field for the velocity of an inlet. but inlet=vector(Ux Uz Uy) does not work.

thanks
Anja
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Old   April 7, 2006, 11:45
Default But something like that does n
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But something like that does not work:
scalarField Ux = sqrt((s-d*d*a)*(s-d*d*a)/(n_1*n_1 + n_2*n_2))* n_1;
scalarField Uy = sqrt((s-d*d*a)*(s-d*d*a)/(n_1*n_1 + n_2*n_2))* n_2;
scalar Uz = 0.0;
forAll(U.boundaryField()[inletPatchID], faceI)
{
U.boundaryField()[inletPatchID][faceI] = vector(Ux, Uy, Uz);
}

here is the error message:
no matching function for call to 'Foam::Vector<foam::scalar>::Vector(Foam::scalarFi eld&, Foam::scalarField&, Foam::scalar&)'

Do you see the mistake?

regards Anja
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Old   April 7, 2006, 17:20
Default You're trying to combine two s
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You're trying to combine two scalar fields and one individual scalar into an individual vector. You can't stuff an entire field into a vector.

What you need instead is (I think):

U.boundaryField()[inletPatchID][faceI]
= vector(Ux.boundaryField()[inletPatchID][faceI], Uy.boundaryField()[inletPatchID][faceI], Uz);

That way, you're making the vector out of three individual scalar values.
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Old   April 8, 2006, 12:15
Default probably do it like that. Defi
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Markus Hartinger
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probably do it like that. Define a function which returns the desired vector with the faceCentre as an argument

vector getInletVector(const vector centre)
{
vector inletVector;

inletVector.x() = centre.x() * ....
inletVector.y() = ....
inletVector.z() = 0.0;

return inletVector;
}

and then call your geometry function like

forAll(U.boundaryField()[inletPatchID], faceI)
{
U.boundaryField()[inletPatchID][faceI] =
getInletVector(mesh.boundaryMesh[inletPatchID].faceCentres()[faceI]);
}
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Old   May 31, 2006, 04:20
Default Hi, is there a command for edi
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newbee
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Hi, is there a command for editing the outermost cells that are next to a specific patch without having to loop throu a cell index?

Thanks
/Erik
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Old   May 31, 2006, 05:48
Default Not as far as I know, you'll h
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Mattijs Janssens
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Not as far as I know, you'll have to get the patchCells and work your way through them.

(I assume with editing you mean changing the value)
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Old   May 31, 2006, 07:35
Default Thanks for your answer, Wit
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newbee
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Thanks for your answer,

With editing I actually ment setting a value that will be constant and uniform for the whole celllayer.

I found the following entry on cellFace on the forum that might help me:

" If you want lots of faces and cells, go onto the boundary patch and as for faceCells(), which gives you cells on the inside of the patch. This is good if you want to do lots of them, but if you only want one face of one cell, that would involve search, which is not good.

This would look something like:

const fvPatchVectorField& patchU = U.boundaryField()[patchI];

const labelList::subList fc = patchU.patch().faceCells();
"

/Erik
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Old   May 31, 2006, 12:56
Default Yup, just use faceCells - that
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Hrvoje Jasak
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Yup, just use faceCells - that gives you the cell index hext to a patch face.

Hrv
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