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[snappyHexMesh] Disappearing geometry

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Old   July 27, 2021, 03:56
Default Disappearing geometry
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Sohrab Askarli
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Hello, I have a geometry of a distillation column with some pipes attached to it (photo can be found here: https://ibb.co/zFh9hgj). When I do the snappyHexMesh procedure, the pipes just disappear (the corresponding pic is here: https://ibb.co/nQsmXfM) and I don't know the reason. Can anybody tell me where I should look for the problem? Is it related to the snappyHexMesh specs, drawing, or anything else?

Thanks,
askarli.
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Old   July 28, 2021, 10:07
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Have you done a surface check (literally, surfaceCheck)? One possible reason is that your distillation vessel is one closed surface, and the nozzles are separate closed surfaces. The surface check should sort that out.

Presumably you have extracted the feature lines for the nozzles and are including them in the SHM dictionary?
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Old   July 28, 2021, 14:51
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Sohrab Askarli
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Hi,

I did the surfaceCheck of the file and the result is shown below. Could you please have a look at it? I didn't notice any problem.

Code:
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Version:  7
     \\/     M anipulation  |
\*---------------------------------------------------------------------------*/
Build  : 7-3bcbaf946ae9
Exec   : surfaceCheck dc150.stl
Date   : Jul 28 2021
Time   : 20:49:30
Host   : "sohrab-VirtualBox"
PID    : 2448
I/O    : uncollated
Case   : /home/sohrab/OpenFOAM/sohrab-7/run
nProcs : 1
sigFpe : Enabling floating point exception trapping (FOAM_SIGFPE).
fileModificationChecking : Monitoring run-time modified files using timeStampMaster (fileModificationSkew 10)
allowSystemOperations : Allowing user-supplied system call operations

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
Reading surface from "dc150.stl" ...

Statistics:
Triangles    : 197568
Vertices     : 98786
Bounding Box : (-3100.6 -2133.59 -3113.6) (3100.6 2133.59 41500)

Region	Size
------	----
patch0	194348
patch1	300
patch2	358
patch3	463
patch4	327
patch5	124
patch6	172
patch7	287
patch8	448
patch9	222
patch10	157
patch11	140
patch12	222


Surface has no illegal triangles.

Triangle quality (equilateral=1, collapsed=0):
    0 .. 0.05  : 0.0244827
    0.05 .. 0.1  : 0.000217647
    0.1 .. 0.15  : 0.000156908
    0.15 .. 0.2  : 0.00950559
    0.2 .. 0.25  : 0.0142078
    0.25 .. 0.3  : 0.00950053
    0.3 .. 0.35  : 0.0146937
    0.35 .. 0.4  : 0.0230908
    0.4 .. 0.45  : 0.023602
    0.45 .. 0.5  : 0.0289824
    0.5 .. 0.55  : 0.032981
    0.55 .. 0.6  : 0.0283599
    0.6 .. 0.65  : 0.037749
    0.65 .. 0.7  : 0.0389132
    0.7 .. 0.75  : 0.0379211
    0.75 .. 0.8  : 0.0548216
    0.8 .. 0.85  : 0.0599945
    0.85 .. 0.9  : 0.081329
    0.9 .. 0.95  : 0.131043
    0.95 .. 1  : 0.348447

    min 4.16456e-12 for triangle 777
    max 0.995419 for triangle 105768

Dumping bad quality faces to "badFaces"
Paste this into the input for surfaceSubset


Edges:
    min 1.18216 for edge 125266 points (203.169 -3.54633 -2123.9)(203.186 -2.36429 -2123.9)
    max 38468 for edge 461 points (1821.67 1110.75 0)(1806.29 1135.59 38468)

Checking for points less than 1e-6 of bounding box ((6201.2 4267.18 44613.6) metre) apart.
Found 0 nearby points.

Surface is closed. All edges connected to two faces.

Number of unconnected parts : 1

Number of zones (connected area with consistent normal) : 1


End
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Old   July 28, 2021, 17:42
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Agreed - it seems to be one piece, although it is complaining about a few "bad faces" - check the folder, and you should see a file there with a list of the face numbers that it thinks are failing a quality check. Probably worth cleaning that up first. Then maybe check your SHM surface and edge settings, and possibly try with a finer background mesh (it looks pretty coarse from your picture).
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Old   July 29, 2021, 01:50
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Quote:
Originally Posted by Tobermory View Post
Agreed - it seems to be one piece, although it is complaining about a few "bad faces" - check the folder, and you should see a file there with a list of the face numbers that it thinks are failing a quality check. Probably worth cleaning that up first. Then maybe check your SHM surface and edge settings, and possibly try with a finer background mesh (it looks pretty coarse from your picture).
Thank you very much, I did some adjustments on the background mesh and it worked!


Regards,
askarli.
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