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[blockMesh] BlockMesh with cylinder and halfsphere |
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April 11, 2019, 06:17 |
BlockMesh with cylinder and halfsphere
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Join Date: Apr 2019
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Hi this is Torsten from Munich,
I do calculations with multiphaseInterFoam, like shaking your cognac. The original was just a cylinder with an O-mesh and seems to be good. Now there are diffenent containers and this one is a cylinder with a halfsphere at the bottom.; Halbkugel means halfsphere. The error-message is: Inconsistent point locations between block pair 0 and 4 probably due to inconsistent grading. I would like to keep the O-Mesh style in the Cylinder and halfsphere. Thanks in advance Torsten PS: this is a second try because I haven't found my previous post. Here a picture of the cylinder O-mesh: and here is the blockMeshDict: /*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1812 | | \\ / A nd | Web: www.OpenFOAM.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object blockMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // https://www.youtube.com/watch?v=3v50ev75aDw // Tutorial SloshingCylinder // Tutorial Sphere convertToMeters 1; verbose no; radiusBottom 0.0035; //Radius Well unten radiusBottomNeg -0.0035; //Radius Well unten negativ radiusTop 0.004; //Radius Well oben radiusTopNeg -0.004; //Radius Well oben negativ yMax 0.0085; //Position Y Max Well oben xMin 0; //Position X 0 yMin 0; //Position Y 0 zMin 0; //Position Z 0 cylArcTop 0.002828427; //(radiusTop*cos45) top arc bei r=1 ist 0.7071067 (cos45 oder sin45) cylArcTopNeg -0.002828427;//(radiusTopNeg*cos45) top arc bei r=1 ist -0.7071067 (cos45 oder sin45) cylArcBottom 0.002474873; //(radiusBottom*cos45) bottom arc bei r=1 ist 0.7071067 (cos45 oder sin45) cylArcBottomNeg -0.002474873; //(radiusBottomNeg*cos45) bottom arc bei r=1 ist -0.7071067 (cos45 oder sin45) yMinSphere -0.0035; //Position KugelWell unten, Gesamthöhe Well - yMax sphereV 0.002020725; //(radiusBottom*0.5773502) Kugel Volumen 3D Punkt bei r=1 ist 0.5773502 sphereMV -0.002020725; //(radiusBottomNeg*0.5773502) Kugel Volumen 3D Punkt bei r=1 ist -0.5773502 sphereA 0.002474873; //(radiusBottom*cos45) bottom sphere Kugel Fläche 2D Punkt bei r=1 ist 0.7071067 (cos45 oder sin45) sphereMA -0.002474873; //(radiusBottomNeg*cos45) bottom sphereKugel Fläche 2D Punkt bei r=1 ist -0.7071067 (cos45 oder sin45) geometry { sphere { type searchableSphere; centre ($xMin $yMin $zMin); radius $radiusBottom; } } vertices ( ($radiusBottom $yMin $zMin) //0 ($xMin $yMin $radiusBottomNeg) //1 ($radiusBottomNeg $yMin $zMin) //2 ($xMin $yMin $radiusBottom) //3 bottom circle Cylinder ($radiusTop $yMax $zMin) //4 ($xMin $yMax $radiusTopNeg) //5 ($radiusTopNeg $yMax $zMin) //6 ($xMin $yMax $radiusTop) //7 top circle Cylinder ($xMin $yMin $zMin) //8 center point Cylinder Bottom ($xMin $yMax $zMin) //9 center point Cylinder Top ($sphereV $sphereMV $zMin) //10 ($xMin $sphereMV $sphereMV) //11 ($sphereMV $sphereMV $zMin) //12 ($xMin $sphereMV $sphereV) //13 Halbkugel ($xMin $sphereMV $zMin) //14 center point Sphere Bottom ); blocks ( hex (0 1 8 8 4 5 9 9) (25 35 50) simpleGrading (1 1 1) hex (1 2 8 8 5 6 9 9) (25 35 50) simpleGrading (1 1 1) hex (2 3 8 8 6 7 9 9) (25 35 50) simpleGrading (1 1 1) hex (3 0 8 8 7 4 9 9) (25 35 50) simpleGrading (1 1 1) // blocks Cylinder hex (0 8 8 1 10 14 14 11) (25 35 50) simpleGrading (1 1 1) hex (1 8 8 2 11 14 14 12) (25 35 50) simpleGrading (1 1 1) hex (2 8 8 3 12 14 14 13) (25 35 50) simpleGrading (1 1 1) hex (3 8 8 0 13 14 14 10) (25 35 50) simpleGrading (1 1 1) // blocks Sphere ); edges ( arc 0 1 ($cylArcBottom $yMin $cylArcBottomNeg) // bottom arc arc 1 2 ($cylArcBottomNeg $yMin $cylArcBottomNeg) arc 2 3 ($cylArcBottomNeg $yMin $cylArcBottom) arc 3 0 ($cylArcBottom $yMin $cylArcBottom) arc 4 5 ($cylArcTop $yMax $cylArcTopNeg) // top arc arc 5 6 ($cylArcTopNeg $yMax $cylArcTopNeg) arc 6 7 ($cylArcTopNeg $yMax $cylArcTop) arc 7 4 ($cylArcTop $yMax $cylArcTop) arc 0 10 ($sphereA $sphereMA $zMin) // Halbkugel arc 1 11 ($xMin $sphereMA $sphereMA) arc 2 12 ($sphereMA $sphereMA $zMin) arc 3 13 ($xMin $sphereMA $sphereA) ); faces ( project (0 10 11 1) sphere project (1 11 12 2) sphere project (2 12 13 3) sphere project (3 13 10 0) sphere // project (0 1 2 3) sphere // project (10 13 12 11) sphere project (10 14 14 11) sphere project (11 14 14 12) sphere project (12 14 14 13) sphere project (13 14 14 10) sphere ); boundary ( walls { type wall; faces ( (0 10 11 1) (1 11 12 2) (2 12 13 3) (3 13 10 0) // (10 13 12 11) (10 14 14 11) (11 14 14 12) (12 14 14 13) (13 14 14 10) ); } atmosphere { type patch; faces ( (5 9 9 4) (6 9 9 5) (7 9 9 6) (4 9 9 7) ); } sides { type wall; faces ( (0 1 5 4) (1 2 6 5) (2 3 7 6) (3 0 4 7) ); } ); mergePatchPairs ( ); // ************************************************** *********************** // I have solved my Problem by using snappyHexMesh. Now I meshing runns well. Last edited by ich558; April 24, 2019 at 07:05. Reason: Soled my Problem |
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Tags |
blockmeshdict, cylinder + halfsphere |
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