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[snappyHexMesh] Problem in creating a baffle in snappyHexMesh |
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February 9, 2017, 19:31 |
Problem in creating a baffle in snappyHexMesh
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#1 |
New Member
Kaushik Mallick
Join Date: Jan 2017
Posts: 10
Rep Power: 9 |
I am trying to create a test model of a blade placed inside a tunnel in snappyHexMesh using stl files. I have defined the stl files for the surface 'blade' and the individual bounding surfaces for the 'tunnel' that the 'blade' is placed inside of. I want the blade to be treated as a zero thickness baffle after sHM is done meshing.
I have defined the refinementSurfaces within snappyHexMeshDict as follows. The meshing process (sHM) completes fine but I do not see the blade and blade_slave surfaces listed in the boundary file in the polymesh folder of level 3. However I checked and found the blade and blade_slave entries with 0 nFaces listed in the corresponding file of level 2 folder. What could I be doing wrong? Any help or suggestion will be greatly appreciated. ------------------------------------------------- refinementSurfaces { tunnel { // Surface-wise min and max refinement level level (0 0); regions { inlet { level (1 1); patchInfo { type patch; }} outlet { level (1 1); patchInfo { type patch; }} sides { level (1 1); patchInfo { type wall; }} top { level (1 1); patchInfo { type wall; }} bot { level (1 1); patchInfo { type patch; }} } } blade { // Surface-wise min and max refinement level level (3 3); faceZone blade; faceType baffle; // cellZone blade; // cellZoneInside inside; } |
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February 9, 2017, 23:12 |
picture of the model
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#2 |
New Member
Kaushik Mallick
Join Date: Jan 2017
Posts: 10
Rep Power: 9 |
Attached is the model I am testing, a curved blade inside a tunnel.
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February 10, 2017, 01:35 |
[solved]
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#3 |
New Member
Kaushik Mallick
Join Date: Jan 2017
Posts: 10
Rep Power: 9 |
I solved my problem.
In case it helps anyone in the future: 1. The internal geometry (blade in my case) has to intersect one of the boundaries of the background mesh. 2. I had to modify one more entry in the section of refinementSurfaces: allowFreeStandingZoneFaces yes; |
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