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[blockMesh] Struggling to stitch or merge these blocks |
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November 3, 2014, 20:51 |
Struggling to stitch or merge these blocks
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#1 |
New Member
James Guthrie
Join Date: Sep 2014
Posts: 16
Rep Power: 12 |
Hi
So I'm trying to use blockMesh and create one cylinder on top of another fatter cylinder, resembling a tube going into a chamber. I'll be simulating spray going through the tube into the cylinder using sprayFoam. Here's my blockMeshDict: Code:
convertToMeters 0.001; vertices ( (-5 0 0) (-5 0 0) (5 0 0) (5 0 0) (-5 100 0) (-5 100 0) (5 100 0) (5 100 0) (-2.5 100 0) (-2.5 100 0) (2.5 100 0) (2.5 100 0) (-2.5 109 0) (-2.5 109 0) (2.5 109 0) (2.5 109 0) ); blocks ( hex (0 1 2 3 4 5 6 7) (20 20 80) simpleGrading (1 1 1) hex (8 9 10 11 12 13 14 15) (4 4 16) simpleGrading (1 1 1) ); edges ( arc 0 3 (0 0 -5) arc 1 2 (0 0 5) arc 4 7 (0 100 -5) arc 5 6 (0 100 5) arc 8 11 (0 100 -2.5) arc 9 10 (0 100 2.5) arc 12 15 (0 109 -2.5) arc 13 14 (0 109 2.5) ); patches ( wall walls ( (2 6 5 1) (0 4 7 3) (0 1 5 4) (4 5 6 7) (7 6 2 3) (3 2 1 0) ) wall inlet ( (10 14 13 9) (8 12 15 11) (8 9 13 12) (12 13 14 15) (15 14 10 11) (11 10 9 8) ) ); mergePatchPairs ( ); Code:
Mesh stats points: 32770 faces: 97184 internal faces: 93024 cells: 32256 faces per cell: 5.89683 boundary patches: 2 point zones: 0 face zones: 0 cell zones: 0 Overall number of cells of each type: hexahedra: 28928 prisms: 3328 wedges: 0 pyramids: 0 tet wedges: 0 tetrahedra: 0 polyhedra: 0 Checking topology... Boundary definition OK. Cell to face addressing OK. Point usage OK. Upper triangular ordering OK. Face vertices OK. *Number of regions: 2 The mesh has multiple regions which are not connected by any face. <<Writing region information to "0/cellToRegion" <<Writing region 0 with 32000 cells to cellSet region0 <<Writing region 1 with 256 cells to cellSet region1 Checking patch topology for multiply connected surfaces... Patch Faces Points Surface topology walls 4000 3962 ok (closed singly connected) inlet 160 154 ok (closed singly connected) Checking geometry... Overall domain bounding box (-0.005 0 -0.005) (0.005 0.109 0.005) Mesh (non-empty, non-wedge) directions (1 1 1) Mesh (non-empty) directions (1 1 1) Boundary openness (-2.59514e-17 4.45753e-18 -1.07301e-16) OK. Max cell openness = 1.11667e-15 OK. Max aspect ratio = 406.119 OK. Minimum face area = 2.40746e-09. Maximum face area = 1.8861e-06. Face area magnitudes OK. Min volume = 3.00932e-12. Max volume = 1.06093e-09. Total volume = 7.98082e-06. Cell volumes OK. Mesh non-orthogonality Max: 85.0024 average: 28.873 *Number of severely non-orthogonal (> 70 degrees) faces: 5120. Non-orthogonality check OK. <<Writing 5120 non-orthogonal faces to set nonOrthoFaces Face pyramids OK. Max skewness = 1.04775 OK. Coupled point location match (average 0) OK. Mesh OK. End --> FOAM FATAL ERROR: Zero length edge detected. Probable projection error: slave patch probably does not project onto master. Please switch on enriched patch debug for more info From function void enrichedPatch::calcCutFaces() const in file slidingInterface/enrichedPatch/enrichedPatchCutFaces.C at line 263. FOAM aborting I don't know where I'm going wrong, please advise. Thanks Last edited by Jabo; November 3, 2014 at 20:52. Reason: Tidy up, remove commented out code |
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November 7, 2014, 05:39 |
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#2 |
Senior Member
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Hi,
during stitching process vertexes of slave patch are projected onto master patch, after new edges and faces are created. Success of the operation depends on the quality of the mesh. Your blockMeshDict produces rather low-quality mesh (or should I say no-quality), so stitching operation fails. I've attached archive of a case where stitchMesh operation finishes successfully. You'll need gmsh to generate initial mesh. |
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