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[swak4Foam] Set surface normal manually in groovyBC

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Old   February 25, 2016, 21:22
Default Set surface normal manually in groovyBC
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Mitchell Baum
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Hi all,

I am using groovyBC to define a power law velocity profile at a pipe outlet. According to the attached figure I have a nozzle in a rectangular domain which I have meshed using the snappyHexMesh utility. Due to the limitations of snappyHexMesh I have some surface irregularities at the edge of the orifice. When I implement the line:
Code:
valueExpression "-Un*pow((1-(r/R)),(1/n))*normal()";
I understand that when I define the according velocity normal in the valueExpression I am defining velocity vectors to the surface of the constituent cells of that patch, however due to my surface irregularities at the orifice edge I am getting some vectors pointing away from my desired direction. Is it possible to set the direction using the surface vector say (5.000000e-001 3.041372e-014 8.660254e-001) (which corresponds directly from my patch .stl file) as opposed to using normal()?

Thanks in advance for your help.
Mitchell
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File Type: jpg PowerLawNozzleVelocityProfile.JPG (77.9 KB, 18 views)

Last edited by Mitchell Baum; March 1, 2016 at 01:18.
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Old   March 15, 2016, 01:25
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Mitchell Baum
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While I didn't manage to attain a solution to my original question in this post, I achieved a much more sound solution by adjusting my snappyHexMesh processes. Prior to running the snappyHexMesh command I ran the surfaceFeatureExtract command while I also changed around some settings in snappyHexMeshDict. I have attached my most recent mesh.

Although I have solved my original issue in this case, I feel it would be beneficial if anyone could offer guidance in assigning a predefined vector to a patch.

Regards,
Mitchell
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File Type: jpg UpdatedPowerLawVelocityProfile.JPG (89.4 KB, 12 views)
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