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Using DEFINE_CG_MOTION and Specifying the Angular Velocity for a Certain Axis |
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November 7, 2016, 20:09 |
Using DEFINE_CG_MOTION and Specifying the Angular Velocity for a Certain Axis
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#1 |
Member
Joshua
Join Date: Aug 2014
Posts: 49
Rep Power: 12 |
You can set the angular velocity of a solid body using the macro DEFINE_CG_MOTION(UDF_name,dt,vel,omega,time,dtime) and specifying the values of angular velocity about the 3 main axes (x,y, and z) by returning a value to omega[0] etc.
Is there a way to specify an angular velocity about another axis? |
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December 15, 2016, 03:29 |
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#2 |
New Member
xabi
Join Date: Apr 2015
Posts: 13
Rep Power: 11 |
Hi Joshua,
If I am not wrong, you can specify the axis of rotation when you create the specific dynamic mesh zones. Under the rigid body you have to introduce the center of gravity location. |
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Tags |
dynamic mesh, fluent, udf |
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