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How to move mesh node perpendicular to the mesh surface |
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August 19, 2016, 11:39 |
How to move mesh node perpendicular to the mesh surface
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#1 |
New Member
Subrat
Join Date: Mar 2016
Posts: 4
Rep Power: 10 |
Hello,
I want to move surface nodes perpendicular to the neighbouring surface, could you please suggest how to do it using fluent UDF. Regards Subrat |
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August 23, 2016, 10:07 |
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#2 |
Member
KirMaks
Join Date: Aug 2016
Posts: 34
Rep Power: 10 |
Hello Subrat,
You may use the face area vector F_AREA to get the direction of the face normal. You will probably need to identify the face by its ID and divide the area vector by its magnitude (NV_MAG) to get the unity normal. The UDF guide and this forum have examples of this. Regards, Maks. |
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November 10, 2016, 00:42 |
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#3 |
New Member
Subrat
Join Date: Aug 2016
Posts: 1
Rep Power: 0 |
Thank you Maks.
I got the idea and implemented. Regards Subrat |
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