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January 1, 2018, 06:54 |
non-uniform surface roughness in FLOW3D
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#1 |
New Member
Hugo
Join Date: Jan 2018
Posts: 2
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Dear All,
I am a beginner of FLOW3D. I have problem with roughness when I try to simulate the effects of wave and current on sandy beach. How do I take into account the non-uniform surface roughness of seabed in Flow3D? Because the seabed in our study domain includes seagrass, sand, rock, sandy-clay and of course each area has different roughness. If you have experiences, please share them with me. Thanks in advance. |
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January 3, 2018, 11:23 |
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#2 |
New Member
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You can define different roughness for different component types. So you can import the surface as multiple component pieces. You can also bring in a single raster that defines spatially variable roughness. You would need to create this raster in a GIS or CAD software and import as an .ASC file. There should be instructions in the help manual
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