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January 30, 2020, 11:02 |
CONVERGE_Studio 3.0 GLSL Issue
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#1 |
New Member
Carlos Micó
Join Date: Jan 2020
Posts: 2
Rep Power: 0 |
Hello,
I am trying to set-up CONVERGE_Studio 3.0 in Ubuntu 18.04 but the program crashes everytime I try to load any example case or create a new project. The message I get from the terminal is: ## Using GLSL to render triangles, edges and normals. ## 24 cpu core(s) GL Vendor : nouveau GL Renderer : NVD9 GL Version : 4.3 (Compatibility Profile) Mesa 19.2.1 GL Version : 4.3 OpenGL Versions Supported: QFlags(0x1|0x2|0x4|0x8|0x10|0x20|0x40|0x1000|0x200 0|0x4000|0x8000|0x10000) Current Context: QGLFormat(options QFlags(0x1|0x2|0x4|0x20|0x80|0x200|0x400) , plane 0 , depthBufferSize 24 , accumBufferSize -1 , stencilBufferSize 8 , redBufferSize 8 , greenBufferSize 8 , blueBufferSize 8 , alphaBufferSize -1 , samples 8 , swapInterval 0 , majorVersion 3 , minorVersion 3 , profile 2 ) GLSL Version : 4.30 Program link error: error: geometry shader output `gVaryingColor' specifies smooth interpolation qualifier, but fragment shader input specifies no interpolation qualifier error: geometry shader output `gVaryingColorBack' specifies smooth interpolation qualifier, but fragment shader input specifies no interpolation qualifier I have google the issue and searched in this forum but nothing I tried has worked. Any kind of help will be appreciated. Last edited by Themico; January 31, 2020 at 08:09. |
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January 31, 2020, 10:37 |
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#2 |
Senior Member
Kislaya Srivastava
Join Date: Sep 2017
Location: Convergent Science, Northville MI
Posts: 165
Rep Power: 9 |
Hello Carlos,
You need an official nVidia driver. The open source one, nouveau, does not work. Sincerely, |
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January 31, 2020, 11:02 |
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#3 |
New Member
Carlos Micó
Join Date: Jan 2020
Posts: 2
Rep Power: 0 |
Hello,
Thank you very much. I changed the driver and now it is working. Regards |
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Tags |
converge error, converge stopped |
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