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Wave in CFX

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Old   February 25, 2015, 04:59
Question Wave in CFX
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Hello!
I want to create a continues wave in a water pool.
what do you suggest me to do that?
I tried to make it by a rotational blade(or sth like that).
but I didn't success.
is there another way to do it or my way is correct?
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Old   February 25, 2015, 06:30
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Glenn Horrocks
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There are many ways of doing this:

1) Apply the full wave equation at a boundary condition (I will leave it as an exercise for you to find a reference for the water wave equations).
2) Use moving mesh to have a flapper at one end of the domain.
3) Have a block of fluid initially raised above the rest of the fluid which drops and creates waves
4) Apply an oscillating flow at a boundary (note that if you do not apply the proper wave equation the water waves this generates will have all sorts of harmonics in it and be a bit weird)
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Old   February 25, 2015, 12:36
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Quote:
Originally Posted by ghorrocks View Post
There are many ways of doing this:

1) Apply the full wave equation at a boundary condition (I will leave it as an exercise for you to find a reference for the water wave equations).
2) Use moving mesh to have a flapper at one end of the domain.
3) Have a block of fluid initially raised above the rest of the fluid which drops and creates waves
4) Apply an oscillating flow at a boundary (note that if you do not apply the proper wave equation the water waves this generates will have all sorts of harmonics in it and be a bit weird)
Thank you.
I did #3. But it just make a single wave.
I'll try to do the first.
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