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March 18, 2013, 10:51 |
Prisms Intersection
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#1 |
Member
Sandeep
Join Date: Apr 2009
Location: Munich, Germany
Posts: 30
Rep Power: 17 |
Dear All,
I have got a problem while generating prisms (intersecting prisms), please see attached figure. How can I overcome this problem (like Shrinkage or ignoring prisms there)? Any suggestions or tips could be helpful for me. Thank you Sandeep |
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March 19, 2013, 04:19 |
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#3 |
Member
Sandeep
Join Date: Apr 2009
Location: Munich, Germany
Posts: 30
Rep Power: 17 |
I tried with specifing "thin cut" surfaces unfortunately it didnīt help.
Any suggestions how to apply shrinkage or ignoring prisms there (Ex: see attachment) Regards Sandeep |
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March 19, 2013, 10:54 |
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#5 |
Senior Member
Join Date: Feb 2013
Location: Germany
Posts: 200
Rep Power: 24 |
You could try one of the following steps:
- set prism height "0" for floating height in problematic regions - make use of the auto-reduction function which can be found under advanced prism settings. - I would rather go back to geometry and just close the critical gaps if your geometry does not have to be 100% accurate |
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March 19, 2013, 11:17 |
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#6 |
Super Moderator
Ghazlani M. Ali
Join Date: May 2011
Location: Tokyo, Japan
Posts: 1,385
Blog Entries: 23
Rep Power: 29 |
use simon's tips and trick to find a solution for your problem. worst come to worst, you will need to evaluate the importance of that region (remove the sharp angle if you don't need information there):
https://docs.google.com/file/d/0ByIL...BQT3pQMjQ/edit |
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March 19, 2013, 22:09 |
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#7 |
Senior Member
Simon Pereira
Join Date: Mar 2009
Location: Ann Arbor, MI
Posts: 2,663
Blog Entries: 1
Rep Power: 47 |
I was asked by two people to come and comment here, but I think the right things have already been said.
1) refining the mesh size, setting the initial height to 0 (float) and turning on options like "auto reduction" should help. 2) If that fails, then altering the geometry so you don't have such a tight space will help. I have worked on actual industry examples and they usually place a box behind the body (intersecting the body and the seat). In real life the driver wouldn't be leaning forward from the seat anyway, closing off much of that gap will not hurt your accuracy, but it will make the meshing/solving easier. 3) If all else fails and you are interested in trying TGrid Meshing, TGrid Tetra really has advanced over the past few years and its "auto reduction" and handling of situations like this is really superior... Of course, it has its own learning curve, so it may not be for everyone.
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