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[Sponsors] |
January 10, 2012, 02:31 |
unable to float the boat!!
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#1 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
I am working on tunnel hull speed boat. The wave generated is making the body submerged even with less amplitude of wave. Please help me resolve the problem!!!!
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January 10, 2012, 04:30 |
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#2 |
Senior Member
Ping
Join Date: Mar 2009
Posts: 556
Rep Power: 20 |
ensure your boat flows in still water first in still water - weight could be incorrect.
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January 10, 2012, 05:24 |
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#3 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
it doesn't folat it appears submerged. Should I change the position of ship ? serious help required!!!
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January 10, 2012, 05:51 |
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#4 |
Senior Member
Ping
Join Date: Mar 2009
Posts: 556
Rep Power: 20 |
as I said you need to run with zero in/out flow the case for a few seconds (eg using a timestep of about 0.05s) and monitor vertical motion (sink). if there is no movement then the gravity forces are balanced by the bouyancy forces. if the hull is in a submerged condition after this run, then your hull mass is too high for this hull shape - simple hydrostatics. do the boat tutorial in the Help if this does not understood. ensure you have freed the required DOFs!
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January 11, 2012, 00:01 |
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#5 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
I found the solution myself. Actually its got nothing to do with buoyancy. Just go to VOF wave >> head wave >> adjust the point on water level, its simple as that. Thanks for the sharing your opinion. Some more questions to come
http://aerosapien.blogspot.com/ |
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January 11, 2012, 01:54 |
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#6 |
Senior Member
Ping
Join Date: Mar 2009
Posts: 556
Rep Power: 20 |
well if you had followed my instructions, the boat would rise to the surface of where your flat wave had been incorrectly set, so it is in fact about bouyancy!
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January 11, 2012, 23:54 |
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#7 |
Member
aerosapien
Join Date: Sep 2010
Posts: 59
Rep Power: 16 |
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