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Constraint of angle in a multi-body motion sim

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Old   August 29, 2024, 05:29
Lightbulb Constraint of angle in a multi-body motion sim
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Hello everyone,


I am working on a multi-body motion case and need to apply an angular constraint between 2 bodies. However, I can only achieve this using the “one DOF rotating motion” option, which does not allow for coupling.



Is there an option to apply an angular constraint in multi-body motion without using another solid to stop the movement?

Thanks you in advance for your answers !

Last edited by Tigrou; August 30, 2024 at 03:15.
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