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October 3, 2018, 04:33 |
Post Processing Issues with Overset Mesh
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#1 |
New Member
Tynan
Join Date: Oct 2018
Posts: 1
Rep Power: 0 |
Hi all,
I'm trying to model a pair of pitching hydrofoils using overset meshing. Everything runs successfully, and the results seem to be right. The issue is with post-processing. My vorticity scalar scenes are whack. At first glance it looked like the overset mesh was generating artificial vorticity--but the weird thing is that it only happens when the contour style is NOT automatic--when I don't select a smoothing style the results look correct...So this makes me wonder if it's a glitch in star..Has anyone seen something like this before? I've attached a couple images illustrating the issue- One with the automatic contour style without the problem, and one with the smooth filled style with the weird stuff going on. |
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Tags |
contours, overset, overset mesh, overset problem |
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