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PHOENICS 3.5 MOVING BODY

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Old   May 11, 2004, 07:25
Default PHOENICS 3.5 MOVING BODY
  #1
STK
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HI!

MY QUESTION ON 3.5 IS ABOUT MOVING MESHES. BECAUSE WEBSITE DOESN'T CLEAR ANYTHING, I WOULD LIKE TO ASK: PHOENICS 3.5 WHEN STUDYING A MOVING OBJECT, MOVES THE WHOLE COMPUTATIONAL DOMAIN (MESH), OR DEFORMS THE MESH AROUND THE MOVING OBJECT BY LOCAL REMESHING???

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Old   May 17, 2004, 01:19
Default Re: PHOENICS 3.5 MOVING BODY
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WHY YOU DON'T WANT TO USE THE "THE BEST OF THE BEST"? I GUESS IT'S ENOUGH FOR YOU. ;-)
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Old   May 17, 2004, 06:18
Default Re: PHOENICS 3.5 MOVING BODY
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STK
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LISTEN MY FRIEND, I HAVE USED ENOUGHBOTH SOFTWARES AND I KNOW AT LEAST 70% OF THEIR CAPABILITIES. I CAN COMPARE AND I HAVE THE RIGHT TO DO IT!! LEARN WHAT I AM TELLING TO YOU (WITH RESPECT AND NOT IRONY) PHOENICS 3.5 IS AT LEAST 3-5 YEARS BEHIND. CONCERNING MY QUESTION I FOUND THE ANSWER USING PHOENICS 3.5 AND I SAW THE STUPID WAY OF PROGRAMMING MOF FILES BUY
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Old   June 26, 2004, 06:27
Default Re: PHOENICS 3.5 MOVING BODY
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long
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MOF mothed can solve some problems in simple way.

Stupid ? why ? At least it is method.
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Old   July 16, 2004, 15:29
Default Re: PHOENICS 3.5 MOVING BODY
  #5
Siddharth Shinde
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dear sir/madam, i am doing my project on in cylinder flow (cfd based) in that i am supposed to move the piston , i am finding it very difficult to give reciprocating motion, as i have no idea i tried to find it on mofor but could'nt get so please help me and tell how to animate thanking you sidharth
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