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November 15, 2016, 05:04 |
Keeping the Camera Upright
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#1 |
New Member
Max Marschall
Join Date: Nov 2016
Posts: 8
Rep Power: 10 |
Hello,
I am new to ParaView and am having trouble with the 3D navigation. By default, when I "rotate" around my objects the camera tends to tilt - I therefore keep on having to "roll" the camera in order to be upright again. I am used to architectural CAD programs where the camera is never rotated around its viewing axis (="roll"). At 2:46 in this tutorial video there is an example of how this works (in Rhino it is called "orbit", not "rotate"): https://www.youtube.com/watch?v=geuotOU9XVE I realize that in File_Settings..._Camera I am able to assign manipulators to different buttons, but what I am looking for does not seem to exist here. The one thing that comes close is holding Z while rotating. This is almost what I want, only that I need my "eyeball" to be able to move up and down in a spherical motion, instead of being locked at a certain height around a Z axis. I am surprised that I haven't found this question elsewhere since to me it seems to be an obvious feature. I am either searching for the wrong keywords or am missing something very basic here. Any help much appreciated, since this current work flow is really slowing things down for me! Cheers, Max |
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Tags |
camera, paraview, rotate, upright, z-axis |
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