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Move boundary mesh points

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Old   January 27, 2010, 06:36
Default Move boundary mesh points
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Michael Gruber
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Hello,

Can someone please explain me how I get access to modify the vector field which describes the positions of the boundary mesh points. (I am using the function updateCoeffs() of the class oscillatingDeformationPointPatchVectorField in fvMotionSolver.)

Best regards,
Michael
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Old   January 27, 2010, 11:03
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Michael Gruber
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I found the solution.

Access to the boundary points in fvMotionSolver is gained with e.g.

const pointPatch& pP = this->patch();

and then

pP.localPoints();
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