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June 5, 2017, 05:02 |
channel flow - pisoFoam question
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#1 |
New Member
Thao Nguyen
Join Date: Oct 2013
Posts: 5
Rep Power: 13 |
Dear Foamers,
I'm doing a scour channel flow with pisoFoam kOmegaSST, basically my BCs are as below, however numerical velocity result is not fit with experimental data (please see the attached figure). I have y+ around 40 so I used wallFuntion at the bottom. I have tried with many other BCs for U and p --> not better changed fvSchemes to 2nd orders --> not better changed to (much) finer mesh (checkMesh of both cases are OK) --> not better The result is surprisingly good in scour hole but not good far the wall and far downstream, also my U at downstream is bigger than inlet velocity, which is wrong. I'm not sure what to do to fix this, could anyone please have a look and any suggestion would be very appreciated. 0/U Code:
inlet { type fixedValue; value uniform (0.405 0 0); } wall1 { type fixedValue; value uniform (0 0 0); } lowerWall { type fixedValue; value uniform (0 0 0); } atmosphere { type zeroGradient; } outlet { type zeroGradient; } frontAndBack { type empty; } Code:
inlet { type zeroGradient; } wall1 { type zeroGradient; } lowerWall { type zeroGradient; } atmosphere { type zeroGradient; } outlet { type fixedValue; value uniform 0; } frontAndBack { type empty; } Code:
inlet { type fixedValue; value uniform 0.000615; } outlet { type zeroGradient; } wall1 { type kqRWallFunction; value uniform 0.000615; } lowerWall { type kqRWallFunction; value uniform 0.000615; } atmosphere { type zeroGradient; } frontAndBack { type empty; } Code:
inlet { type fixedValue; value uniform 1.078; } outlet { type zeroGradient; } wall1 { type omegaWallFunction; value $internalField; } lowerWall { type omegaWallFunction; value $internalField; } atmosphere { type zeroGradient; } frontAndBack { type empty; } Code:
inlet { type calculated; value uniform 0; } outlet { type calculated; value uniform 0; } atmosphere { type calculated; value uniform 0; } wall1 { type nutkRoughWallFunction; value uniform 0; Ks uniform 0; Cs uniform 0.5; } lowerWall { type nutkRoughWallFunction; value uniform 0; Ks uniform 0.0012; Cs uniform 0.5; } frontAndBack { type empty; } Min. |
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