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October 22, 2012, 17:40 |
mesh motion setup in enginefoam
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#1 |
Member
Join Date: Jun 2012
Posts: 65
Rep Power: 14 |
Hi everyone, I am a new user in 1.6-ext. It is so fun to find there is dynamic engine mesh type in this version. But when I run the tut case of 1.6-ext for enginefoam, it crashes after running several time. The error is like below:
--> FOAM FATAL ERROR: negative cell volume. Error in mesh motion before topological change. From function bool layerAdditionRemoval::changeTopology() const in file polyMeshModifiers/layerAdditionRemoval/layerAdditionRemoval.C at line 293. FOAM aborting I guess the reason is because the mesh motion is too fast, but I don't know how to set correctly and tried several times it always messed up.The mesh size is 6.386e-3(moving direction).Actually I didn't change parameters set in tut case originally, but only engineGeometry to use dynamic mesh. Thanks |
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