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map point Fields in dynamicRefineFvMesh

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Old   May 14, 2009, 09:52
Default map point Fields in dynamicRefineFvMesh
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Lukas Fischer
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We are trying to combine the mesh motion solvers (velocityLaplacian, ...) with dynamic mesh refinement in openfoam 1.5. All volVectorFields get correctly mapped to the refined mesh, but the pointMotionU or pointDisplacement Fields are omitted, so at the second timestep the motion solver complains about patch fields not corresponding to meshPoints.Field sizes.
What is the right way to include pointScalarFields and pointVectorFields in the mapping process?
Thanks, Lukas

Last edited by lukasfischer; May 14, 2009 at 11:08.
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Old   May 14, 2009, 22:52
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Sandeep Menon
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Are you calling the updateMesh() routine in the motionSolver after refinement?
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Old   August 20, 2009, 14:30
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Lukas Fischer
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Yes, after refinement I am calling motionPtr_->updateMesh(map) but internal and boundary fields of pointMotionUx are not updated.

I also added
const pointMeshMapper m(pointMesh::New(*this), meshMap);
MapGeometricFields<scalar, pointPatchField, pointMeshMapper, pointMesh>(m);
in fvMesh::MapFields method which is invoked by updateMesh(map) of in the refine method.

If I call the pointMotionUx.boundaryField().updateCoeffs() after refinement
i get a SEG FAULT while calling patch().meshPoints() in pointPatchField::setInInternalField method.

Any suggestions what is wrong there?

regards
lukas
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Old   August 20, 2009, 15:24
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Sandeep Menon
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I tend to believe that the fvMotionSolvers are broken as far as topology changes are concerned. I would suggest that you try using the tetDecomposition motion solvers from the openFOAM-dev SVN. I have tested those with topology changes, and they work just fine.
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Old   August 20, 2009, 20:41
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Sandy Lee
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Quote:
Originally Posted by deepsterblue View Post
I tend to believe that the fvMotionSolvers are broken as far as topology changes are concerned. I would suggest that you try using the tetDecomposition motion solvers from the openFOAM-dev SVN. I have tested those with topology changes, and they work just fine.
Hi Sandeep, my version is OF-1.5, do you have some simple methods to call the solver from the OpenFOAM-dev or 1.6. SVN?
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Old   August 20, 2009, 21:08
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Sandeep Menon
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Not entirely sure what you mean. Are you talking about linking to the tetDecomposition motion solvers from the vanilla openCFD release? If so, I guess that's not possible.

I would suggest checking-out the existing OF-1.5-dev version. You can browse the repositories here:

http://openfoam-extend.svn.sourceforge.net/

The tutorials contain examples about linking to the motion solver.
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Old   June 25, 2010, 10:04
Default Combine mesh motion with dynamic mesh refinement
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Hi Lukas,

Were you able to combine mesh motion with dynamic mesh refinement?

I am trying this as well by combining the dynamicMotionSolverFvMesh and dynamicRefineFvMesh classes. Is this also what you did? I am not really getting anywhere and I would really appreciate some help on this.

regards,
Sylvester

Quote:
Originally Posted by lukasfischer View Post
We are trying to combine the mesh motion solvers (velocityLaplacian, ...) with dynamic mesh refinement in openfoam 1.5. All volVectorFields get correctly mapped to the refined mesh, but the pointMotionU or pointDisplacement Fields are omitted, so at the second timestep the motion solver complains about patch fields not corresponding to meshPoints.Field sizes.
What is the right way to include pointScalarFields and pointVectorFields in the mapping process?
Thanks, Lukas
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Old   June 28, 2010, 09:14
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Lukas Fischer
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No sorry, we tracked down the problem and I think we found out, that something like the interpolation of point fields between mesh changes is not implemented, tried to get it work by calculating the values with some functions that make a point field from a vol field, since they are updated correctly, but messed up somewhere... Maybe you will be more successful than we were, good luck!
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Old   June 28, 2010, 13:42
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Thanks. I'll see if I can make time to give it a go. It would be really nice to have this.
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Old   October 26, 2012, 11:06
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mahdi abdollahzadeh
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Dear All

Could you give me your opinion on how to map field?

I am trying to add Mesh refinment to my code using multiDirRefinement.
The code is doing the refinment on newMesh which is at the begining the same as mesh .
then with changemesh the mesh is changed according to newMesh.

Code:
multiDirRefinement multiRef(newMesh, refCells, refineDict);
        polyTopoChange meshMod(newMesh);
       autoPtr<mapPolyMesh> morphMapPtr = meshMod.changeMesh(mesh, false, true);
       const mapPolyMesh& morphMap = morphMapPtr();
But I dont know how to map the feilds which have been calculated on the mesh ( not the newMesh) to the mesh which is changed.

Best
Mahdi

Last edited by mm.abdollahzadeh; November 7, 2012 at 07:28.
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