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October 31, 2006, 11:43 |
Dear All,
i want to write a
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#1 |
Senior Member
Stephan Gerber
Join Date: Mar 2009
Location: Germany
Posts: 118
Rep Power: 17 |
Dear All,
i want to write a parallel version of a collisionmodel in libdieselspray. Unfortunatly i cant find the point (in liblagrangian) where the global particlelist is splitted into smaller ones for each processor. can anybody give me some hints how the parallel-tracking works. any help would be appreciated stephan |
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November 1, 2006, 17:44 |
Hi Stephan!
As I understand
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#2 |
Assistant Moderator
Bernhard Gschaider
Join Date: Mar 2009
Posts: 4,225
Rep Power: 51 |
Hi Stephan!
As I understand it each processor administrates the particles in his mesh regions. If the particles leaves his sub-mesh he hands it over to the other processor (who's mesh he enters). So there is no need for splitting. But you might have a look at decomposePar - that should split the list.
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November 2, 2006, 08:14 |
Hi Bernhard,
at first : tha
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#3 |
Senior Member
Stephan Gerber
Join Date: Mar 2009
Location: Germany
Posts: 118
Rep Power: 17 |
Hi Bernhard,
at first : thanks for your help! i already looked through the decompose-files and i think i found what i need. (of course understanding is something different..) i want to implement an soft sphere modell with a spring-dashpot-slider element. so i look for opportunities to have particle-collisions in the near or at a processor-boundary, which is not possibel right now. another thing: i am working in berlin and would be interested in some knowledge exchange if you are interested too? what kind of problems your are working on? stephan |
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