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Velocity Uz in 2D

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Old   June 7, 2007, 16:01
Default Hello Hrv, thanks for your
  #21
hoochie
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Hello Hrv,

thanks for your reply, I initialize Uz with 0. My U for initializing and inlet is (29.21 0 0). If I run potentialFoam first I get a velocity in z-direction in the range of -10^-17 to 10^-17, but I think it is just the normal noise. 10^-17 might be 0 for OpenFOAM.
The results for Ux and Uy look great from potentialFoam.

So you think, because of this z-velocity, all my results are pointless? That would be bad, because I need this data for my diploma work.

RW
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Old   June 11, 2007, 05:49
Default Hello again, I made a mesh
  #22
hoochie
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Hello again,

I made a mesh with blockMesh. After running the case, I still got the same velocity in z-direction. As I didnt know how to solve the problem anyway, because all possible options I could think of had a tryout, I started to calculate the pitzdaily-case from the simpleFoam-tutorial with second order.
After computing this case, I got a velocity in z-direction too, so might this be a bug?

My schemes-setup (pitzDaily):

div(phi,U) Gauss GammaV 0.2;
div(phi,k) Gauss Gamma 0.2;
div(phi,epsilon) Gauss Gamma 0.2;
div(phi,R) Gauss Gamma 0.2;
div(R) Gauss linear;
div(phi,nuTilda) Gauss Gamma 0.2;
div((nuEff*dev(grad(U).T()))) Gauss linear;

After 500 iterations I had a velocity about 0.29 m/s, not much, but there shouldnt be a Uz-velocity, because the boundary condition of front- and backplane is "empty". The look of this z-velocity areas in paraFoam look exactly like in my airfoil-cases.
Any ideas?

RW
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Old   May 27, 2008, 05:59
Default Had a similar problem (mesh im
  #23
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Stefan Radl
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Had a similar problem (mesh import from Cubit): it turned out that my cell faces in the "empty" patch were not perfectly perpendicular to the z-direction.

So one has to be careful when meshing stuff!

Is there any effort in OF to circumvent this problem and allow more "dirty" meshes to be processes in 2D?

br
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