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February 19, 2019, 13:35 |
repeating linearMotion
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#1 |
New Member
Join Date: Sep 2017
Posts: 12
Rep Power: 9 |
Hello together,
i made a simulation of two boxes with same size . Both boxes are connect through the cyclicPeriodicAMI boundary condition. Both boxes have cyclicPeriodic walls in y and z direction. In a next step i adapted the linearMotion function: Code:
Foam::septernion Foam::solidBodyMotionFunctions::linearPeriodicMotion::transformation() const { scalar t = time_.value(); scalar linear_displacement =0.0; if (pitchSpeed_ > 0.0) { linear_displacement = fmod(pitchSpeed_*t,pitch_); } if (pitchSpeed_ < 0.0) { linear_displacement = fmod(pitchSpeed_*t,-pitch_); } //const vector velocity = (0 pitchSpeed_ 0); // Translation of centre of gravity with constant velocity vector displacement; displacement.x()=0.0; displacement.y()=linear_displacement; displacement.z()=0.0; quaternion R(1); septernion TR(septernion(-displacement)*R); DebugInFunction << "Time = " << t << " transformation: " << TR << endl; return TR; } bool Foam::solidBodyMotionFunctions::linearPeriodicMotion::read ( const dictionary& SBMFCoeffs ) { solidBodyMotionFunction::read(SBMFCoeffs); //SBMFCoeffs_.lookup("velocity") >> velocity_; SBMFCoeffs_.lookup("pitchSpeed") >> pitchSpeed_; SBMFCoeffs_.lookup("pitch") >> pitch_; return true; } Best regards Mark |
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