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engineTopochangerMesh simpleTwoStroke layerAR does not work

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Old   April 20, 2017, 10:10
Default engineTopochangerMesh simpleTwoStroke layerAR does not work
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Rainer Kotmann
Join Date: May 2012
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Dear Foamers,

I want to simulate a simple compressor where a piston is compressing a fluid and transporting it into a channel. Since this is nearly the same as in a two-stroke engine, I used the engineTopoChangerMesh simpleTwoStroke. At first, I want to simulate a simple 2D case. Please see the initial Setup at top bottom center in the figure -180.png attached.
My engineGeometry file looks as follows:

Code:
 
/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | foam-extend: Open Source CFD                    |
|  \\    /   O peration     | Version:     4.0                                |
|   \\  /    A nd           | Web:         http://www.foam-extend.org         |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    location    "constant";
    object      engineGeometry;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
//engineMesh     layered;
engineTopoChangerMesh      simpleTwoStroke;
//engineTopoChangerMesh      layerAR;

conRodLength    conRodLength [ 0 1 0 0 0 0 0 ] 0.35;
bore            bore [ 0 1 0 0 0 0 0 ] 0.5;
stroke          stroke [ 0 1 0 0 0 0 0 ] 0.15;
clearance       clearance [ 0 1 0 0 0 0 0 ] 0.002;
rpm             rpm [ 0 0 -1 0 0 0 0 ] 735;
cylinderHead cylinderHead;
piston
{
 patch piston;
 coordinateSystem
 {
  origin (0 0 0);
  coordinateRotation
  {
   type axes;
   e1 (1 0 0);
   e2 (0 1 0);
   e3 (0 0 1);
  }
  
 }
 minLayer 0.0005;
 maxLayer 0.002;
}
deformAngle 38;
delta  0.001;
offSet  0.002;
checkMesh on;
scavInCylPatch liner;
scavInPortPatch scavenging;
scavPortsTol 1e-3;
coordinateSystem
    {
        type            cartesian;
        origin          (0 0 0);
        axis            (0 0 1);
        direction       (0 1 0);
    }
}
// ************************************************************************* //
When I start moving the mesh with moveDyMEngineMesh, I get the follwing Output for the first two time steps:

Code:
 
/*---------------------------------------------------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | foam-extend: Open Source CFD                    |
|  \\    /   O peration     | Version:     4.0                                |
|   \\  /    A nd           | Web:         http://www.foam-extend.org         |
|    \\/     M anipulation  | For copyright notice see file Copyright         |
\*---------------------------------------------------------------------------*/
Build    : 4.0-64ca3820ca97
Exec     : moveDyMEngineMesh
Date     : Apr 20 2017
Time     : 10:14:19
Host     : up720
PID      : 2610
CtrlDict : "/home/nordent/foam/nordent-4.0/run/ameria_2d_valve/system/controlDict"
Case     : /home/nordent/foam/nordent-4.0/run/ameria_2d_valve
nProcs   : 1
SigFpe   : Enabling floating point exception trapping (FOAM_SIGFPE).
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
Create engine time
Create mesh
Selecting engineTopoChangerMesh simpleTwoStroke
checkAndCalculate()
piston
cylinderHead
liner
valve
scavenging
outlet
front
back
deckHeight: 0.152
piston position: 0
Time = -180
Adding zones to the engine mesh
Adding face zone for piston layer addition/removal
Number of head points = 502
Number of cells in the moving region: 38000
Adding 2 point, 4 face zones and 1 cell zones
Adding 2 topology modifiers
piston face index = 0
virtualPistonPosition = 0.002
piston position = 0
Time = -179.5
Sliding interfaces decoupled
Executing layer action
virtualPistonPosition = 0.00200224, deckHeight = 0.152, pistonPosition = 0
Piston layering mode
Coupling sliding interfaces
Sliding interfaces coupled: 1
volume continuity errors : volume = 0.00162, old volume = 0.00162, max error = 2.77933e-14, sum local = 2.50461e-19, global = 6.25311e-21
Mesh Courant Number mean: 0.00137621 max: 0.00448766
    Point usage OK.
    Upper triangular ordering OK.
    Topological cell zip-up check OK.
    Face vertices OK.
    Face-face connectivity OK.
    Mesh topology OK.
    Boundary openness (-4.24201e-18 1.64967e-15 -3.01046e-18) Threshold = 1e-06 OK.
    Max cell openness = 1.05879e-16 OK.
    Max aspect ratio = 20.0449 OK.
    Minumum face area = 1e-06. Maximum face area = 4e-05.  Face area magnitudes OK.
    Min volume = 2e-08. Max volume = 4e-08.  Total volume = 0.00162.  Cell volumes OK.
    Mesh non-orthogonality Max: 0.128562 average: 0.00225346 Threshold = 70
    Non-orthogonality check OK.
    Face pyramids OK.
    Max skewness = 0.00224382 OK.
    Mesh geometry OK.
Mesh OK.
ExecutionTime = 1.24 s  ClockTime = 1 s
Time = -179
Decoupling sliding interfaces
sliding interfaces successfully decoupled!!!
Executing layer action
virtualPistonPosition = 0.00200898, deckHeight = 0.152, pistonPosition = 2.24383e-06
Piston layering mode
Coupling sliding interfaces
Sliding interfaces coupled: 1
volume continuity errors : volume = 0.00162, old volume = 0.00162, max error = 1.86943e-14, sum local = 3.05258e-19, global = 2.81601e-23
Mesh Courant Number mean: 0.00412862 max: 0.0134629
    Point usage OK.
    Upper triangular ordering OK.
    Topological cell zip-up check OK.
    Face vertices OK.
    Face-face connectivity OK.
    Mesh topology OK.
    Boundary openness (-4.24201e-18 1.64967e-15 -3.01046e-18) Threshold = 1e-06 OK.
    Max cell openness = 1.05879e-16 OK.
    Max aspect ratio = 20.1795 OK.
    Minumum face area = 1e-06. Maximum face area = 4e-05.  Face area magnitudes OK.
    Min volume = 2e-08. Max volume = 4e-08.  Total volume = 0.00162.  Cell volumes OK.
    Mesh non-orthogonality Max: 0.514232 average: 0.00901361 Threshold = 70
    Non-orthogonality check OK.
    Face pyramids OK.
    Max skewness = 0.00897456 OK.
    Mesh geometry OK.
Mesh OK.
ExecutionTime = 2.64 s  ClockTime = 3 s
Unfortunately, no layer addition/removal is happening and the whole compressor cylinder domain is moving.The attached Picture 0.png Shows the mesh at the end of the simulation (TDC). I do not know why this is happening. Could you please support me with my case setup? Please let me know if further Information is required.

Thanks in advance.
Attached Images
File Type: png -180.png (159.1 KB, 34 views)
File Type: jpg 0.jpg (57.5 KB, 21 views)
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