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engineTopochangerMesh simpleTwoStroke layerAR does not work |
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April 20, 2017, 10:10 |
engineTopochangerMesh simpleTwoStroke layerAR does not work
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Rainer Kotmann
Join Date: May 2012
Location: Aachen, Germany
Posts: 1
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Dear Foamers,
I want to simulate a simple compressor where a piston is compressing a fluid and transporting it into a channel. Since this is nearly the same as in a two-stroke engine, I used the engineTopoChangerMesh simpleTwoStroke. At first, I want to simulate a simple 2D case. Please see the initial Setup at top bottom center in the figure -180.png attached. My engineGeometry file looks as follows: Code:
/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | | \\ / A nd | Web: http://www.foam-extend.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; location "constant"; object engineGeometry; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // //engineMesh layered; engineTopoChangerMesh simpleTwoStroke; //engineTopoChangerMesh layerAR; conRodLength conRodLength [ 0 1 0 0 0 0 0 ] 0.35; bore bore [ 0 1 0 0 0 0 0 ] 0.5; stroke stroke [ 0 1 0 0 0 0 0 ] 0.15; clearance clearance [ 0 1 0 0 0 0 0 ] 0.002; rpm rpm [ 0 0 -1 0 0 0 0 ] 735; cylinderHead cylinderHead; piston { patch piston; coordinateSystem { origin (0 0 0); coordinateRotation { type axes; e1 (1 0 0); e2 (0 1 0); e3 (0 0 1); } } minLayer 0.0005; maxLayer 0.002; } deformAngle 38; delta 0.001; offSet 0.002; checkMesh on; scavInCylPatch liner; scavInPortPatch scavenging; scavPortsTol 1e-3; coordinateSystem { type cartesian; origin (0 0 0); axis (0 0 1); direction (0 1 0); } } // ************************************************************************* // Code:
/*---------------------------------------------------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | | \\ / A nd | Web: http://www.foam-extend.org | | \\/ M anipulation | For copyright notice see file Copyright | \*---------------------------------------------------------------------------*/ Build : 4.0-64ca3820ca97 Exec : moveDyMEngineMesh Date : Apr 20 2017 Time : 10:14:19 Host : up720 PID : 2610 CtrlDict : "/home/nordent/foam/nordent-4.0/run/ameria_2d_valve/system/controlDict" Case : /home/nordent/foam/nordent-4.0/run/ameria_2d_valve nProcs : 1 SigFpe : Enabling floating point exception trapping (FOAM_SIGFPE). // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Create engine time Create mesh Selecting engineTopoChangerMesh simpleTwoStroke checkAndCalculate() piston cylinderHead liner valve scavenging outlet front back deckHeight: 0.152 piston position: 0 Time = -180 Adding zones to the engine mesh Adding face zone for piston layer addition/removal Number of head points = 502 Number of cells in the moving region: 38000 Adding 2 point, 4 face zones and 1 cell zones Adding 2 topology modifiers piston face index = 0 virtualPistonPosition = 0.002 piston position = 0 Time = -179.5 Sliding interfaces decoupled Executing layer action virtualPistonPosition = 0.00200224, deckHeight = 0.152, pistonPosition = 0 Piston layering mode Coupling sliding interfaces Sliding interfaces coupled: 1 volume continuity errors : volume = 0.00162, old volume = 0.00162, max error = 2.77933e-14, sum local = 2.50461e-19, global = 6.25311e-21 Mesh Courant Number mean: 0.00137621 max: 0.00448766 Point usage OK. Upper triangular ordering OK. Topological cell zip-up check OK. Face vertices OK. Face-face connectivity OK. Mesh topology OK. Boundary openness (-4.24201e-18 1.64967e-15 -3.01046e-18) Threshold = 1e-06 OK. Max cell openness = 1.05879e-16 OK. Max aspect ratio = 20.0449 OK. Minumum face area = 1e-06. Maximum face area = 4e-05. Face area magnitudes OK. Min volume = 2e-08. Max volume = 4e-08. Total volume = 0.00162. Cell volumes OK. Mesh non-orthogonality Max: 0.128562 average: 0.00225346 Threshold = 70 Non-orthogonality check OK. Face pyramids OK. Max skewness = 0.00224382 OK. Mesh geometry OK. Mesh OK. ExecutionTime = 1.24 s ClockTime = 1 s Time = -179 Decoupling sliding interfaces sliding interfaces successfully decoupled!!! Executing layer action virtualPistonPosition = 0.00200898, deckHeight = 0.152, pistonPosition = 2.24383e-06 Piston layering mode Coupling sliding interfaces Sliding interfaces coupled: 1 volume continuity errors : volume = 0.00162, old volume = 0.00162, max error = 1.86943e-14, sum local = 3.05258e-19, global = 2.81601e-23 Mesh Courant Number mean: 0.00412862 max: 0.0134629 Point usage OK. Upper triangular ordering OK. Topological cell zip-up check OK. Face vertices OK. Face-face connectivity OK. Mesh topology OK. Boundary openness (-4.24201e-18 1.64967e-15 -3.01046e-18) Threshold = 1e-06 OK. Max cell openness = 1.05879e-16 OK. Max aspect ratio = 20.1795 OK. Minumum face area = 1e-06. Maximum face area = 4e-05. Face area magnitudes OK. Min volume = 2e-08. Max volume = 4e-08. Total volume = 0.00162. Cell volumes OK. Mesh non-orthogonality Max: 0.514232 average: 0.00901361 Threshold = 70 Non-orthogonality check OK. Face pyramids OK. Max skewness = 0.00897456 OK. Mesh geometry OK. Mesh OK. ExecutionTime = 2.64 s ClockTime = 3 s Thanks in advance. |
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Tags |
dynamic mesh, topological changes |
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