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July 7, 2016, 19:07 |
Circulating Tank - Unphysical results
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#1 |
New Member
Ryan B
Join Date: Jul 2016
Posts: 1
Rep Power: 0 |
Hi,
I have been attempting to model the agitation of a quench tank and have ran into some unexpected results. The first issue is that when looking at the water its surface appears fairly bumpy irregular shape, especially when comparing it to the real tank that I am modelling. Additionally the outlet seems to have a "sticky" edge to it. Water should cascade over the outlet but instead it sticks to the edge. I used the angledDuct tutorial as a reference for most of the BCs. My guess is that they are most likely the issue. Attached is a diagram of the setup I have made, the irregular looking water surface and the BCs that I am using. On the diagram the red is the inlet, green is the outlet and the blue is the water line that setField makes. Any help to sort out what is making this tank look so weird would be greatly appreciated!!!!! alpha.water Code:
dimensions [0 0 0 0 0 0 0]; internalField uniform 0; boundaryField { front { type zeroGradient; } back { type zeroGradient; } walls { type zeroGradient; } inlet { type fixedValue; value uniform 1; } outlet { type inletOutlet; value $internalField; inletValue $internalField; } atmosphere { type inletOutlet; inletValue $internalField; value $internalField; } frontAndBack { type empty; } } Code:
dimensions [0 1 -1 0 0 0 0]; internalField uniform (0 0 0); boundaryField { inlet { type fixedValue; value uniform (-1 0 0); } outlet { type pressureInletOutletVelocity; value uniform (0 0 0); inletValue uniform (0 0 0); } walls { type fixedValue; value uniform (0 0 0); } atmosphere { type pressureInletOutletVelocity; value uniform (0 0 0); } frontAndBack { type empty; } } Code:
dimensions [0 2 -3 0 0 0 0]; internalField uniform 200; boundaryField { inlet { type turbulentMixingLengthDissipationRateInlet; mixingLength 0.005; value uniform 200; } outlet { type inletOutlet; inletValue uniform 200; value uniform 200; } walls { type epsilonWallFunction; value uniform 200; } atmosphere { type inletOutlet; inletValue uniform 200; value uniform 200; } frontAndBack { type empty; } } Code:
dimensions [0 2 -2 0 0 0 0]; internalField uniform 1; boundaryField { inlet { type turbulentIntensityKineticEnergyInlet; intensity 0.05; value uniform 1; } outlet { type inletOutlet; inletValue uniform 1; value uniform 1; } walls { type kqRWallFunction; value uniform 1; } atmosphere { type inletOutlet; inletValue uniform 1; value uniform 1; } frontAndBack { type empty; } } Code:
dimensions [0 2 -1 0 0 0 0]; internalField uniform 0; boundaryField { inlet { type calculated; value uniform 0; } outlet { type calculated; value uniform 0; } walls { type nutkWallFunction; value uniform 0; } atmosphere { type calculated; value uniform 0; } frontAndBack { type empty; } } Code:
dimensions [1 -1 -2 0 0 0 0]; internalField uniform 0; boundaryField { inlet { type fixedFluxPressure; value $internalField; } outlet { type fixedValue; value $internalField; } walls { type fixedFluxPressure; value $internalField; } frontAndBack { type empty; } atmosphere { type totalPressure; p0 uniform 0; U U; phi phi; rho rho; psi none; gamma 1; value uniform 0; } } |
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May 16, 2017, 06:11 |
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#2 |
New Member
Kim Le
Join Date: May 2016
Location: Lyon, France
Posts: 21
Rep Power: 10 |
Hi shootthemoon,
I am also trying to simulate agitation in a tank full of water. How did you manage to simulate agitation ? I am considering using simpleFoam. For agitation, three options are considered: either using actuastionDiskSource, rotorDiskSource or adding a source term in the momemtum equation. Thanks for your help ! |
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