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How to calculate velocity componentes during runtime

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Old   November 4, 2013, 09:22
Default How to calculate velocity componentes during runtime
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Dear Foamers,

one short question:
Is it possible to calculate velocity components via funciton object during runtime? (Just as it can be done for postprocessing by "foamCalc components U" )

Thx!
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Old   November 8, 2013, 18:45
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Quote:
Originally Posted by CFD_Monkey View Post
Dear Foamers,

one short question:
Is it possible to calculate velocity components via funciton object during runtime? (Just as it can be done for postprocessing by "foamCalc components U" )
Can't rule out that there is a functionObject in OF that does it. I do it with an expression "U.x" in the expressionField-functionObject of swak4Foam. But I'm extremly biased in that matter
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Old   October 2, 2018, 14:29
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Quote:
Originally Posted by CFD_Monkey View Post
Dear Foamers,

one short question:
Is it possible to calculate velocity components via funciton object during runtime? (Just as it can be done for postprocessing by "foamCalc components U" )

Thx!
In OF 5 and below you have

Code:
foamCalc -components U
This does it for all the times, you can specify using -time flag a specific time.

In OF 6 it is

Code:
postProcess -func "components(U)"

Last edited by fedvasu; October 2, 2018 at 14:34. Reason: Add additional information
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