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How to calculate velocity componentes during runtime |
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November 4, 2013, 09:22 |
How to calculate velocity componentes during runtime
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#1 |
New Member
Join Date: Dec 2012
Posts: 7
Rep Power: 14 |
Dear Foamers,
one short question: Is it possible to calculate velocity components via funciton object during runtime? (Just as it can be done for postprocessing by "foamCalc components U" ) Thx! |
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November 8, 2013, 18:45 |
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#2 |
Assistant Moderator
Bernhard Gschaider
Join Date: Mar 2009
Posts: 4,225
Rep Power: 51 |
Can't rule out that there is a functionObject in OF that does it. I do it with an expression "U.x" in the expressionField-functionObject of swak4Foam. But I'm extremly biased in that matter
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October 2, 2018, 14:29 |
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#3 | |
Member
Join Date: Oct 2013
Posts: 92
Rep Power: 13 |
Quote:
Code:
foamCalc -components U In OF 6 it is Code:
postProcess -func "components(U)" Last edited by fedvasu; October 2, 2018 at 14:34. Reason: Add additional information |
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