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OF 1.6 extend. GGI - rotation around two axis - C++ newbie needs help |
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January 21, 2013, 02:51 |
OF 1.6 extend. GGI - rotation around two axis - C++ newbie needs help
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#1 |
Member
Andreas Wendy
Join Date: Aug 2012
Posts: 73
Rep Power: 14 |
Hi everybody,
i have a problem and i hope you can help me. i am planing to simulate an gyro-copter including the auto rotation. i was able to implement some rigid body movement into the mixerggi library and can simulate a rotation around one fixed axis. but i also want to simulate the flapping hinge. for that i need to make a rotation around a second axis. i know what i have to implement but i dont know how. the plan is the following: reading out he forces using forces library <- works recalculate an ne rpm for rotation <- works rotate the rotor around z-axis <- works change the rotation axis for flapping hinge <- does not work (see below) rotate rotor for flapping hinge <- should work change rotation axis back to z-axis and start to next time step. here to the problem with the rotation for the flapping hinge: when the rotor is rotating around the z-axis the coordinate system for the flapping hinge will change by each time step. so i have to compute this axis manually. i think i can do this. but i can not store these data in the variable of the mixerGgi script. the variables (classes) are: csPtr_().axis() csPtr_().origin() i am able to change the origin but not the axis. has anyone an idea to solve this problem? here is the declaration: //- Return coordinate system const coordinateSystem& cs() const { return csPtr_(); } how can i change it? why can i change the origin but not the axis? both have the same declaration or? i added the c-file and header. Best wishes Andreas |
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February 4, 2013, 09:05 |
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#2 |
Member
Andreas Wendy
Join Date: Aug 2012
Posts: 73
Rep Power: 14 |
push...
nobody got an idea? |
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