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air under hull, alpha.water=1 threshold pressure |
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June 27, 2014, 00:43 |
air under hull, alpha.water=1 threshold pressure
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#1 |
Member
laurentL
Join Date: Oct 2011
Location: new caledonia
Posts: 73
Rep Power: 15 |
hi all,
after running LTSInterFoam to a planning hull, (high speed catamaran) there is air bubble under hull, which is not realist. with Finemarine from numeca i fix that problem by setting alpha to 1 if the pressure is above a threshold. did anyone implement this option in a solver? thank by advance for answering Laurent Last edited by laurent98; June 29, 2014 at 21:00. Reason: add pic |
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June 29, 2014, 21:10 |
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#2 |
Member
laurentL
Join Date: Oct 2011
Location: new caledonia
Posts: 73
Rep Power: 15 |
hi,
here a Z_view of the air under hull problem. i would be very happy to find a solution at this behavior.... i'd like a code where i can say: if pressure > 800 then alpha.water=1 i am a beginner in C++, is this goal very complicate??? thanks you for helping Laurent |
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September 8, 2014, 12:47 |
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#3 |
New Member
Join Date: Jan 2014
Posts: 3
Rep Power: 12 |
Hi Laurent,
I will not answer you but ask you if you can help me with the streaking under hull with Finemarine, I posted a thread today to have some new ideas to avoid streaking with fine marine. Could you said more about your experience or perhaps I can contact you by email? Thanks |
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