|
[Sponsors] |
June 15, 2012, 14:48 |
faceZones and topological check
|
#1 |
Senior Member
Marco A. Turcios
Join Date: Mar 2009
Location: Vancouver, BC, Canada
Posts: 740
Rep Power: 28 |
Hello Foam Friends!
I've been working with the 1.6-ext branch and have been playing with the topological change engine. I want to run a check that the faces I have selected to be in a faceZone constitute a simply connected surface. I've seen such a check done for boundary patches in checkMesh, and it seems that being able to do that check is a member of primitivePatch, but I'm still not sure. Does anyone know how to do topology checks on faceZones? Muchas gracias mis amigos! Last edited by mturcios777; June 15, 2012 at 15:22. |
|
|
|