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[Sponsors] |
April 9, 2024, 22:44 |
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#21 |
Senior Member
Will Kernkamp
Join Date: Jun 2014
Posts: 372
Rep Power: 14 |
I have found the DisplacementMotionSolver mesh shrinker (not the default) to be more dependable than the DisplacementMedialAxis mesh shrinker.
See: https://doc.openfoam.com/2306/tools/...exmesh/layers/ |
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April 22, 2024, 05:10 |
patch types in Object Settings panel
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#22 |
New Member
Jungpin Chen
Join Date: Mar 2024
Location: Taiwan
Posts: 6
Rep Power: 2 |
Hi, Tuomo;
For setting the patch type in Object Settings panel, it only have two types available (patch & wall) but it shows more options from your provided tutorial videos. Is the one showed in tutorial video correct? Or, actually we only have two options in latest GUI? Thanks! Jungpin |
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April 22, 2024, 12:45 |
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#23 | |
Member
Tuomo Keskitalo
Join Date: Oct 2010
Posts: 57
Rep Power: 16 |
Quote:
only patch and wall patch types work correctly with SnappyHexMesh, so other types have been disabled. You can change patch type after mesh generation by editing the boundary file with text editor. BR, Tuomo |
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Tags |
gui, snappyhexmesh |
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