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How do I set up cyclicGgi boundaries in 1.6-ext? |
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July 19, 2012, 08:29 |
How do I set up cyclicGgi boundaries in 1.6-ext?
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#1 |
New Member
olle
Join Date: Oct 2011
Posts: 1
Rep Power: 0 |
Dear Foamers,
As a newbie, I've been working with OpenFoam 2.0.x a couple of months and thought it was enough until I realized I needed cyclic boundary conditions on the faces surrounding my domain in spanwise and normal directions. I'm working with incompressible fluid passing a cylinder in free stream. Have created my hex mesh in ICEM, exported it as a Fluent 6 mesh, imported and exported it again in Gambit until I finally converted it with fluent3DMeshToFoam. Tried to use cyclic boundaries first which were available in 2.0.x. Got problems with faces that were not matching, so I started to look at the cyclicGgi boundary condition which are implemented in the 1.5-dev and 1.6-ext versions. It looked promising at first when I tried with 1.5-dev. Coupled the boundaries that were set up as cyclicGgi in my constant/polyMesh/boundary file (see below): front { type cyclicGgi; nFaces 52299; startFace 6038409; shadowPatch new_back; zone front_zone; bridgeOverlap false; rotationAxis (0 1 0); rotationAngle 0; separationOffset (0 0 0.0628317); } new_back { type cyclicGgi; nFaces 52299; startFace 6090708; shadowPatch front; zone new_back_zone; bridgeOverlap false; rotationAxis (0 1 0); rotationAngle 0; separationOffset (0 0 0.0628317); } bottom { type cyclicGgi; shadowPatch top; zone bottom_zone; bridgeOverlap false; rotationAxis (1 0 0); rotationAngle 0; separationOffset (0 -0.360 0); nFaces 11388; startFace 6143007; } top { type cyclicGgi; shadowPatch bottom; zone top_zone; bridgeOverlap false; rotationAxis (1 0 0); rotationAngle 0; separationOffset (0 -0.360 0); nFaces 11388; startFace 6154395; } All preprocessing steps went fine, i.e. I was able to execute the setSet, setsToZones and decomposePar commands. However, I ran into trouble since I wanted to use pimpleFoam which is not implemented in 1.5-dev. So, after installation of 1.6-ext and some minor changes to system/fvSolution to make it compatible with 1.6-ext I started with the preprocessing steps again. Run into problems already in the setSet step: Create time Create polyMesh for time = 0 Initializing the GGI interpolator between master/shadow patches: front/new_back From function void GGIInterpolation<MasterPatch, SlavePatch>::rescaleWeightingFactors() const in file lnInclude/GGIInterpolationWeights.C at line 544 Uncovered faces found. On master: 52299 on slave: 52299 --> FOAM FATAL ERROR: Found uncovered faces for GGI interface front/new_back while the bridgeOverlap option is not set in the boundary file. This is an unrecoverable error. Aborting. From function void ggiPolyPatch::calcPatchToPatch() const in file meshes/polyMesh/polyPatches/constraint/ggi/ggiPolyPatch.C at line 221. FOAM aborting I guess my main questions are: 1. Should I setup my boundaries in constant/polyMesh/boundary differently in 1.5-dev and 1.6-ext? 2. If not, are there other differences between the two OF versions in how they handle the cyclicGgi boundary condition? Best regards Olle |
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August 17, 2012, 10:56 |
cyclicGgi differences between 1.6-ext and 1.5-dev
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#2 |
New Member
Declan Carolan
Join Date: Jul 2011
Posts: 3
Rep Power: 15 |
Hi All,
I am having the same problems. A simple test case with 2 cyclicGgi patches works perfectly in 1.5-dev but returns uncovered faces when using 1.6-ext. Has anyone found a solution to this problem? |
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October 7, 2014, 13:59 |
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#3 |
New Member
virelli giuseppe
Join Date: Nov 2011
Posts: 14
Rep Power: 15 |
Same problem!
Did somebody solve? |
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Tags |
1.5-dev, 1.6-ext, boundary, cyclicggi, differences |
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