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calculate drag coefficient for body moving in waves

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Old   February 13, 2017, 07:00
Default calculate drag coefficient for body moving in waves
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Mona
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Dear all,

I am trying to calculate the drag coefficient for a body, that is doing a pitch motion in regular waves. (I attached a sketch to give you an idea of the setup.)

Drag coefficient: cd=2*Fd/(rho*U*|U|*A)
Fd: Drag force, calculated with forces function
A: reference area
rho: density

I figured that I can't use the forceCoeffs function, because U is not the free stream velocity in this case, but the relative velocity between the body and the fluid particles.
So the velocity I need here is U=u(t)-v(t), where u(t) is the flow velocity in drag direction (x) and v(t) the velocity of the body, also in x-direction. (Please correct me if I am wrong here)

Now I am wondering if any of you have some advice how to obtain those two values.

1)u(t)
This value varies throughout the flow filed around the body, so should I set several probes and then take an average value or try to pick a characteristic point?

2)v(t)
I am already outputting the angular velocity omega of the body. With v=omega*radius I will obtain the tangential velocity. But how can I obtain the x-component from that?


My plan is to calculate cd(t) in postprocessing with all these above values.
Any suggestions on how to do this are very appreciated!

Cheers,
Mona
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Old   May 20, 2017, 03:56
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raju ram bhakar
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Hello Mona,

I am visualising the motion of DTC Hull in FoamExtend using groovyBC and InterIbFoam.
But I'm not able to visualise the flow around the hull geometry.
Basically I don't know how to post process the available data and generate animations.
When I open paraView using paraFoam there is region named as hull but when I use apply button there is no hull geometry of hull.
How should I proceed with it please give some suggestion
Thankyou.
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