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[snappyHexMesh] snapEdge - failure

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Old   January 30, 2011, 07:01
Default snapEdge - failure
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Hi all,

i wanna test the snapEdge tool and downloaded it from the wiki and installed it correctly.

If i run snapEdge i got a error message that he can 't read the "stl" file.

Code:
--> FOAM FATAL ERROR: 
Cannnot read "inlet.stl"

    From function triSurface::read(const fileName&, const word&, const bool)
    in file triSurface/triSurface.C at line 371.

FOAM exiting
does someone know these error message ?
I ve had a look at the triSurface.C file but there is just the error-report line.

thanks

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Old   January 30, 2011, 07:30
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Okay - prolbem solved

the STL has to be in the "case" dictionary. Not in the triSurface.

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Old   January 31, 2011, 02:43
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Let me know how it works.
I've come up with a whole new algorithm and
I'm working on a complete re-write of this tool.
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Old   February 16, 2011, 08:28
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Hi niklas,


i ve been working on a chtMultiRegion case and got very small and big mappedWall types.

Your tool is fantastic for that. without it i never get the interfaces correctly.
Its simple and good.

1. castellated (sHM)
2. snap (sHM)
3. snapEdge
(4. addLayers)

thats it
Great tool...

Here an picture.

Good work
Tobi
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File Type: png wosnE.png (3.3 KB, 286 views)
File Type: jpg snapEdge.jpg (11.8 KB, 278 views)
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Old   February 24, 2011, 05:46
Default snapEdge
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Hey Niklas,

im very interested in your work. You've got any further with your re-write?
And, most important: is there a way to run your tool in parallel? decomposePar + mpirun doesn't do the job

Last edited by Hanno; February 24, 2011 at 06:48.
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Old   February 24, 2011, 06:49
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Quote:
Originally Posted by Hanno View Post
Hey Niklas,

im very interested in your work. You've got any further with your re-write?
yes, but I need to clean it and make it more structured, otherwise I'm quite happy with the new
algorithm.
It works better I think.

N
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Old   February 24, 2011, 07:33
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Quote:
Originally Posted by niklas View Post
yes, but I need to clean it and make it more structured, otherwise I'm quite happy with the new
algorithm.
It works better I think.

N
Please get me informed as soon as you have it ready to share. I try to mesh a pretty complex geometry (with only 90° angles) with SHM+SE but SE doesnt do the job so far.
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Old   February 25, 2011, 08:46
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Try this one and if it fails I'd like to look at your stl if its possible.
(Note that its no longer necessary to link the stl to from the constant/triSurface directory)
http://openfoam.nequam.se/cases/snapEdge_110225.tgz

Everyting is now in a separate class to make it easier for those who want to incorporate snapEdge
with snappy.

N
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Old   February 26, 2011, 03:06
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Hi Niklas,

does this work in parallel as well!?

Best Regards!
Fabian
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Old   February 26, 2011, 09:14
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nope, it does not.
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Old   February 26, 2011, 10:53
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thanks for the quick response.
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Old   February 28, 2011, 07:55
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Hey Niklas,

thanks a lot, i'll give it a try and report results later!
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Old   October 30, 2012, 11:09
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Quote:
Originally Posted by niklas View Post
Try this one and if it fails I'd like to look at your stl if its possible.
(Note that its no longer necessary to link the stl to from the constant/triSurface directory)
http://openfoam.nequam.se/cases/snapEdge_110225.tgz

Everyting is now in a separate class to make it easier for those who want to incorporate snapEdge
with snappy.

N

Hello Niklas,

Thank you very much for providing the tool!

I have tried it with my STL .. did not really work for me

Please check my STL if you have time


and If you have more time please check my case under this link:
http://dl.dropbox.com/u/32336583/Case.zip


Thanks a lot!
Attached Images
File Type: jpg STL.jpg (48.9 KB, 116 views)
File Type: jpg After_Snapping.jpg (50.8 KB, 116 views)
Attached Files
File Type: zip triSurface.zip (97.0 KB, 9 views)
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Old   October 31, 2012, 03:37
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it looks like you are trying to 'snap' to a surface.
this tool only work on edges.
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Old   October 31, 2012, 04:10
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Quote:
Originally Posted by niklas View Post
it looks like you are trying to 'snap' to a surface.
this tool only work on edges.

Exactly.

Could you please advice? I have tried to play around with snapping parameters ... I increased snapping iterations (5000 iterations) ... I have disabled all snapping controls ... nothing is working


Really appreciate your guidance!

Regards,
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Old   October 31, 2012, 05:08
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How do you get the Umb patch?
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Old   October 31, 2012, 05:58
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Does these work better?
Attached Files
File Type: gz blockMeshDict.gz (463 Bytes, 57 views)
File Type: gz snappyHexMeshDict.gz (4.7 KB, 86 views)
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Old   October 31, 2012, 06:34
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Quote:
Originally Posted by niklas View Post
How do you get the Umb patch?
Thanks for your quick reply

I got Umb patch from an STL file... this is what I did

1-Extracted the geometry from the STL and convert it to emesh using the command: surfaceFeatureExtract -includedAngle 150 -writeObj constant/triSurface/Umb.stl Umb

2-Duplicated edges in emesh (simply by copy-pasting) as recommended here (http://www.cfd-online.com/Forums/ope...rane-edge.html)

3-Converted this emesh file to faceZones by adding faceZone Umb; cellZone Umb; cellZoneInside inside; to snappyHexMeshDict as follows:

refinementSurfaces
{
Umb
{
// Surface-wise min and max refinement level
level (2 2);
faceZone Umb;
cellZone Umb;
cellZoneInside inside;
}
}


4- After the SHM, I converted this faceZones into Patches using the command: createBaffles Umb '(Umb Umb)'
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Old   October 31, 2012, 06:39
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Quote:
Originally Posted by niklas View Post
Does these work better?
Wow!
Thank you very muchhh!!!

It is snapped very nicely! ...

Is this here the secret?: [faceType boundary;]

In blockMesh: Is creating one patch for all other patches as an empty patch is better for snapping?? Why??



Thanks again!
Attached Images
File Type: jpg Snapped.jpg (46.2 KB, 137 views)

Last edited by hfs; October 31, 2012 at 07:14.
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Old   October 31, 2012, 07:23
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ok, thats good. I've been trying to get the edges to actually match also, but for some reason they wont.

I dont know why.

I dont have time to look into this now. If I do, ill post the solution here.

N
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