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[snappyHexMesh] jagged, ragged edges...

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Old   September 4, 2010, 17:02
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Quote:
Originally Posted by johannes View Post
Hi Ziad,

thanks for your input, nice to know it works with Salome. As long as there's an import feature for step or iges files I'll give it a try. Another option would be to edit the volume body stl file and delete all unnecessary faces.

Basically, I would like the geometry processing workflow to be a as simple and streamlined as possible without involving too many different software tools.
Btw: My existing procedure was working without problems for standard sHM meshing so far.

Best regards,
Johannes
I guess we're all after the same thing, a good reliable procedure.

Salome has been working relatively well for me. It has a few minor issues like the lack of redo/undo and no automatic inclusion of the entity name within the stl file. You have to add it yourself after. This applies to all export functions even in the meshes (boundary patches are exported unnamed). The GEOM module is fairly reliable for coupling with snappy though and it has lots of interesting CAD manipulation functions like revolving, extrusion, cutting, grouping, etc.

Heard some good things about FreeCAD but I still have not had time to install it and test it.
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Old   September 4, 2010, 18:22
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Quote:
Originally Posted by norman1981 View Post
Hi Everyone,

first of all, thank you Niklas for sharing this tool. I am working on ship hydrodynamics, I tried many times in the past to generate grid good enough to capture yacht fins or transom edges using snappyHexMesh without success, therefore I'll give a try to your tool and I will let you know (I hope you'll have some time to give me some advices if I'll need some help )
Anyway, yesterday I integrated your last snapEdge version into snappyHexMesh for fun. I referred to the the snappyHexMesh version that comes with OpenFOAM-1.5-dev (I am using this OF version) . If someone has a heavy working snapEdge test case to give me I would like to test this snapEdgeHexMesh tool before saying it is working and sharing it

Kind regards

Norman
Hi Norman,

I have an interesting "heavy" sHM mesh that is full of jagged and ragged edges. Lots of perpendicular and intersecting surfaces. Check out the jpg below and let me know if you wanna try it. There are a lot more messed up edges in there than can be seen in the pic.

I haven't passed it through snapEdge yet though so I have no idea if it will work at all. The mesh size is about 195,000 cells.

Cheers,
Ziad
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Old   September 6, 2010, 01:51
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Hi Niklas,

I'm trying to install snapEdge in OF 1.7. I tried both the procedure that you describe and the one described above by Stephane but I get the following message in log.snapEdge - command not found. When I run ./Allwmake in opt/openfoam170 I get the following error (this is just a portion);

make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [stressComponents] Error 1
make[2]: Target `application' not remade because of errors.
make[2]: Leaving directory `/opt/openfoam170/applications/utilities/postProcessing/stressField'
make[1]: *** [stressField] Error 2
make[2]: Entering directory `/opt/openfoam170/applications/utilities/postProcessing/turbulence'
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory
make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [R] Error 1
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory
make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [createTurbulenceFields] Error 1
make[2]: Target `application' not remade because of errors.
make[2]: Leaving directory `/opt/openfoam170/applications/utilities/postProcessing/turbulence'
make[1]: *** [turbulence] Error 2
make[2]: Entering directory `/opt/openfoam170/applications/utilities/postProcessing/velocityField'
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory
make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [Co] Error 1
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory
make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [Lambda2] Error 1
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory
make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [Mach] Error 1
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory
make[3]: *** No rule to make target `linux64GccDPOpt/options'. Stop.
wmake error: file 'Make/linux64GccDPOpt/objectFiles' could not be created
make[2]: *** [Pe] Error 1
mkdir: cannot create directory `linux64GccDPOpt': Permission denied
/bin/sh: cannot create linux64GccDPOpt/options: Directory nonexistent
make[3]: *** [linux64GccDPOpt/options] Error 2
/opt/openfoam170/wmake/MakefileFiles:39: linux64GccDPOpt/options: No such file or directory

I'm not sure how to fix this problem without the risk of messing up my current configuration of OF 1.7.

Thanks in advance for your help!
Greg
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Old   September 6, 2010, 06:05
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Quote:
Originally Posted by bastil View Post
Great work Norman. I would be highly interested in this. I am sorry I can not share my case but I would propose to use the motorbike snappy testcase which is similar to what I do. Maybe refine the mesh and try running the whole thing (casellate, snap with edges and layers) in parallel.
I can also offer you to install your "beta" version here, run some tests and provide you with a feedback afterwards. In that case you can sent me your beta "snapEdgeHexMesh"

Regards Bastian
Hi Bastian,

I don't have too much time to look after other cases.. I was looking for something already tested with snapEdge, therefore if you want to try snapEdgeHexMesh, give me you email address and I'll send you this application. Take in mind I didn't parallelized the snapEdge application in snapEdgeHexMesh..if you have some time to spend to look at the code parallelization I think there will be a lot of people grateful here

Kind regards

Norman
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Old   September 6, 2010, 06:17
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Quote:
Originally Posted by norman1981 View Post
I don't have too much time to look after other cases.. I was looking for something already tested with snapEdge, therefore if you want to try snapEdgeHexMesh, give me you email address and I'll send you this application.

Ok Norman I will take a look. Please mail to BastiL2001[at]yahoo.de. I will provide you with some feedback.

Regards Bastian
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Old   September 6, 2010, 07:57
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just tested to run it in parallel and it does not work...needs some extra checking i guess

N
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Old   September 6, 2010, 10:14
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Quote:
Originally Posted by niklas View Post
just tested to run it in parallel and it does not work...needs some extra checking i guess
I also tried and for me it seems to work doing the following:
  • run sHM steps castellate and snap (in serial to test)
  • decomposePar
  • foamJob -p snapEdge
It is running without errors and all the cpus have 100% cpu usage. However, it is not yet finised and a did not yet look into the results but in gerneral it seems to be running. Of course maybe it is detecting features at the processor boundaries...

Bastian

Finding the edges time was reduced by a factor of 3 on 4cpus instead of one. However, snapEdge crashed while moving the nodes with some errors on processor-boundaries...

Last edited by bastil; September 6, 2010 at 10:43. Reason: Run is finised
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Old   September 7, 2010, 15:16
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I updated the wiki with some info on how snapEdge works (or should work)
It would be nice if anyone see any flaws or ways to improve it.
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Old   September 8, 2010, 05:17
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Quote:
Originally Posted by niklas View Post
I updated the wiki with some info on how snapEdge works (or should work)
It would be nice if anyone see any flaws or ways to improve it.
Thanks Niklas, quite helpful.
I am currently looking into the parallelization of it. Maybe I will try to replace the method you find the features on the patches since it is not possible in parallel the way you do it. furthermore using your method it is essential to run snapEdge after snap (otherwise you have no angles on the patches) which is not what I really want to have for integration into sHM.

Regards Bastian
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Old   September 8, 2010, 06:59
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Hello Niklas,

I checked the version from the Wiki but a GREAT smallestEdgeLength is calculated and nothing is done. Do you have an explanation for that? Ich tried different tolerances etc. in the snapEdgeDict without success.

Here is the error:

Create time

Create mesh for time = 0

Finding features for stl : test4STL.stl
Done!
smallestEdgeLength = 1e+15
(1/15) Matching edges... ( 0 / 0 ). sum(move) = 0. ( 0 / 0 ). sum(move) = 0. Moving points...Done!
(2/15) Matching edges... ( 0 / 0 ). sum(move) = 0. ( 0 / 0 ). sum(move) = 0. Moving points...Done!
(3/15) Matching edges... ( 0 / 0 ). sum(move) = 0. ( 0 / 0 ). sum(move) = 0. Moving points...Done!
(4/15) Matching edges... ( 0 / 0 ). sum(move) = 0. ( 0 / 0 ). sum(move) = 0. Moving points...Done!
(5/15) Matching edges... ( 0 / 0 ). sum(move) = 0. ( 0 / 0 ). sum(move) = 0. Moving points...Done!
(6/15) Matching edges... ( 0 / 0 ). sum(move) = 0. ( 0 / 0 ). sum(move) = 0. Moving points...Done!

Regards, Markus.
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Old   September 8, 2010, 07:11
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your snapPatches is empty
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Old   November 3, 2010, 05:25
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Hi Niklas and all foamers out there,

first of thanks a lot to Niklas for this great snapEdge tool! It makes sHM really usable in combination with this tool.

Nevertheless, I'm still struggling with some problems using this combination, as my mesh at some points does not look like it should and/or checkMesh sometimes fails. I have already played around a lot with the sHM and snapEdge settings, but have not yet found any good solution... So I hope, anybody could give me a little help.. .

Attached are a few pictures of my model/mesh. You can see the surface mesh, the interior of the structure is empty. So the mesh around it is produced, as flow around the structure shall be modelled.

Settings1: 'includeInterior yes', 'tolerance 1.9' in snapEdge.
- Picture 1: Overall model
- Picture 2: Crop with position where the points could not be snapped to the edges. The mesh is already quite fine (finer as necessary for the simulation) and shall not be further refined if possible
- Picture 3: Crop with position in the middle where points are moved together in a strange way.
CheckMesh gives:
Quote:
Mesh non-orthogonality Max: 81.973664 average: 6.5591259
*Number of severely non-orthogonal faces: 1.
Non-orthogonality check OK.
<<Writing 1 non-orthogonal faces to set nonOrthoFaces
***Error in face pyramids: 2 faces are incorrectly oriented.
<<Writing 2 faces with incorrect orientation to set wrongOrientedFaces
***Max skewness = 11.312483, 5 highly skew faces detected which may impair the quality of the results
<<Writing 5 skew faces to set skewFaces

Failed 2 mesh checks.
Changed settings: 'includeInterior yes', 'tolerance 0.9' in snapEdge.
- Picture 4: Less snapping to the edges than with settings 1, but checkMesh is OK.

Changed settings: 'includeInterior no', 'tolerance 1.9' in snapEdge.
- Picture 5: No snapping to the edges. checkMesh is OK.

The sHM and snapEdge dicts are attached. The case can be attached as well, if needed.

Do you have any suggestions?


Arne
Attached Files
File Type: txt snappyHexMeshDict.txt (9.9 KB, 41 views)
File Type: txt snapEdgeDict.txt (2.7 KB, 35 views)
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Old   November 3, 2010, 05:50
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Interestingly, when meshing the inner part of the structure (which is of course not what I need), the edges are perfectly snapped.

Nevertheless, checkMesh gives
Quote:
Mesh non-orthogonality Max: 65.566794 average: 11.516203
Non-orthogonality check OK.
***Error in face pyramids: 20 faces are incorrectly oriented.
<<Writing 20 faces with incorrect orientation to set wrongOrientedFaces
Max skewness = 3.3959078 OK.

Failed 1 mesh checks.
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Old   November 4, 2010, 03:07
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I also get this 'error' sometimes, but when I look at the mesh and especially the wrongOrientedFaces I cant find anything wrong and the simulation seems to run just fine.

I dont know what it is.
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Old   November 4, 2010, 03:27
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Thanks Niklas,

I guess I can live with this error. But that the mesh is still not snapping to the edges of my structure in locations where patches are close together is something that I don't really like... By 'playing' around yesterday, I could further improve my mesh, but its still not optimal.

Concerning the 'includeInterior' setting, I now set it to 'no' and use several single .stl files including only single or a compound of surfaces. So the problem at the corners of the single pile/top edge is fixed now (picture 5 of my previous post).

Some questions:
- Do you know if its somehow possible to use the mesh created inside the structure (last post) for the creation of the outside, surrounding 3D mesh - like inverted?
- Which function do you use for creating layers around the structure shell? The one included in sHM is not working very fine, esp. at the end points/edges of the structure, where all boundary layers snap to the end point/edges and get a zero thickness.

-Concerning the snapping procedure of snapEdge: Does it only use points and mesh edges that are directly on the structure 'shell', which are then moved to the edges (as it seems to look like), or is it somehow possible to also move points from the whole surrounding 3D mesh?

Arne

Last edited by Arnoldinho; November 4, 2010 at 03:45.
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Old   November 4, 2010, 04:20
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Quote:
Originally Posted by Arnoldinho View Post
Concerning the 'includeInterior' setting, I now set it to 'no' and use several single .stl files including only single or a compound of surfaces. So the problem at the corners of the single pile/top edge is fixed now (picture 5 of my previous post).
Thats how I use it mostly. By setting includeInterior to no and using a very large tolerance you
usually get the best best results.
Have you checked the stl? The stl quality is sometimes pretty bad and features exists at what looks like planar surfaces which can result in edges snapping to weird places.

Quote:
Originally Posted by Arnoldinho View Post
Some questions:
- Do you know if its somehow possible to use the mesh created inside the structure (last post) for the creation of the outside, surrounding 3D mesh - like inverted?
- Which function do you use for creating layers around the structure shell? The one included in sHM is not working very fine, esp. at the end points/edges of the structure, where all boundary layers snap to the end point/edges and get a zero thickness.

-Concerning the snapping procedure of snapEdge: Does it only use points and mesh edges that are directly on the structure 'shell', which are then moved to the edges (as it seems to look like), or is it somehow possible to also move points from the whole surrounding 3D mesh?
Im not really sure I understand your first question, but l will answer it like this.
Lets say you have a simple pipe with 3 patches, inlet, outlet and walls.
If you want to snap both inlet and outlet patches you can set includeInterior to no and just use the
wall patch. there is no need to use the inlet and outlet patch as these are the same.
Actually now that I think of it, it might produce duplicate feature lines if you use all patches for snapping and that can create overlapping edges.

I dont always use the layer functionality in sHM, it sometimes deteriorates the walls and I dont know what is causing this.

Your last question: yes, but he mesh edges that will be used for the snapping is determined by half the feature angle, since for instance a 90 deg angle on the stl might produce a mesh with a face at 45 deg there, resulting in 2 mesh features.
If you want to include the entire mesh edges you should just modify this line and set cosFeature2 to 1
Code:
    scalar cosFeature2 = ::cos(featureAngle*0.5*deg2rad);
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Old   November 4, 2010, 04:47
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Quote:
Originally Posted by niklas View Post
Thats how I use it mostly. By setting includeInterior to no and using a very large tolerance you
usually get the best best results.
Ok. But tolerance 1.4 is the maximum in my case, as checkMesh otherwise fails. E.g. using 10 snaps much better to the edges in problematic locations, but creates weird connections (also visible in ParaView).

Quote:
Originally Posted by niklas View Post
Have you checked the stl? The stl quality is sometimes pretty bad and features exists at what looks like planar surfaces which can result in edges snapping to weird places.
How can I do this? .stls have been produced using export from Salome.

Quote:
Originally Posted by niklas View Post
Im not really sure I understand your first question, but l will answer it like this.
Ok, let my clarify: If I have a pipe and a surrounding box, then I can mesh the interior of the pipe for flow inside or the exterior part of the pipe, to model the flow around the pie (and inside the surrounding box).
So if I first create a 3D mesh inside the whole pipe, can I use the faces of this mesh located at the pipe shell (on the patch) to then create the 3D mesh outside the pipe (in the surrounding box where the pipe interior is 'cut out) including the faces on the shell?

For layer addition, I'm now having a look at refineWallLayer.

Quote:
Originally Posted by niklas View Post
If you want to include the entire mesh edges you should just modify this line and set cosFeature2 to 1
Code:
    scalar cosFeature2 = ::cos(featureAngle*0.5*deg2rad);
Thanks, I will have a closer look on this later.
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Old   November 4, 2010, 10:04
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Quote:
Originally Posted by Arnoldinho View Post
Ok, let my clarify: If I have a pipe and a surrounding box, then I can mesh the interior of the pipe for flow inside or the exterior part of the pipe, to model the flow around the pie (and inside the surrounding box).
So if I first create a 3D mesh inside the whole pipe, can I use the faces of this mesh located at the pipe shell (on the patch) to then create the 3D mesh outside the pipe (in the surrounding box where the pipe interior is 'cut out) including the faces on the shell?
.
that should work.

Im using my own hack to extract features from an stl.
Its quite slow, but it will extract the feature-lines from an stl and write them on vtk-format.
the feature angle is defined in the code

double angle = 10.0;
Attached Files
File Type: gz stlEdge.tar.gz (4.1 KB, 18 views)
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Old   November 4, 2010, 11:24
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Hi Foamers,
I'm new in using the snapEdge tool, I would like to use it for an airfoil mesh with a sawthoot trailing edge.
I'm doing some test, using the same snapEdgeDict that I found in the wiki, and I have this error:

Create time

Create mesh for time = 2

Finding features for stl : serrated_5.stl
Done!
smallestEdgeLength = 0.00033288559
(1/20) Matching edges... ( 6361 / 7601 ). sum(move) = 0.05553276. Moving points...Done!
(2/20) Matching edges... ( 6400 / 7461 ). sum(move) = 0.048513019. Moving points...Done!
(3/20) Matching edges... ( 6443 / 7296 ). sum(move) = 0.042531551. Moving points...Done!
(4/20) Matching edges... ( 6444 / 7089 ). sum(move) = 0.03451624. Moving points...Done!
(5/20) Matching edges... ( 6442 / 6827 ). sum(move) = 0.028525285. Moving points...Done!
(6/20) Matching edges... ( 6445 / 6650 ). sum(move) = 0.023509365. Moving points...Done!
(7/20) Matching edges... ( 6441 / 6571 ). sum(move) = 0.01899255. Moving points...Done!
(8/20) Matching edges... ( 6438 / 6537 ). sum(move) = 0.015463336. Moving points...Done!
(9/20) Matching edges... ( 6438 / 6511 ). sum(move) = 0.012560161. Moving points...Done!
(10/20) Matching edges... ( 6430 / 6488 ). sum(move) = 0.010244766. Moving points...Done!
(11/20) Matching edges... ( 6426 / 6470 ). sum(move) = 0.0084030353. Moving points...Done!
(12/20) Matching edges... ( 6428 / 6459 ). sum(move) = 0.0068775375. Moving points...Done!
(13/20) Matching edges... ( 6424 / 6449 ). sum(move) = 0.0056868575. Moving points...Done!
(14/20) Matching edges... ( 6426 / 6445 ). sum(move) = 0.0046826913. Moving points...Done!
(15/20) Matching edges... ( 6426 / 6445 ). sum(move) = 0.0038104206. Moving points...Done!
(16/20) Matching edges... ( 6424 / 6441 ). sum(move) = 0.0031277847. Moving points...Done!
(17/20) Matching edges... ( 6424 / 6439 ). sum(move) = 0.0025449846. Moving points...Done!
(18/20) Matching edges... ( 6424 / 6439 ). sum(move) = 0.002071942. Moving points...Done!
(19/20) Matching edges... ( 6424 / 6439 ). sum(move) = 0.0016878568. Moving points...Done!
(20/20) Matching edges... ( 6424 / 6438 ). sum(move) = 0.0013778227. Moving points...Done!
Smoothing patch faces...

--> FOAM FATAL ERROR:
Requested field U does not exist in the database


From function Foam::fieldAverage::initialize()
in file fieldAverage/fieldAverage/fieldAverage.C at line 102.

FOAM exiting

My procedure is:

castellated -> SHM
snappy -> SHM
snapEdge
boundary layers -> SHM

It fails at snapEdge. Any suggestions?

Thanks, Ivan
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Old   November 4, 2010, 13:54
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That is really weird...

It looks like its calling for an average operation.
Im guessing that your controlDict contains functionObjects that require U.
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