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[CAD formats] Blender export script for named ASCII STLbs |
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June 18, 2012, 04:04 |
Version for 2.63+, including import
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#21 |
Member
Niklas Wikstrom
Join Date: Mar 2009
Posts: 86
Rep Power: 17 |
Hi,
I updated to work with 2.63 (bmesh modifications). Also includes import functions. Not 100% sure of surface normal handling or if snappyHexMesh cares. See above for installation, and feel free to put it on the wiki. I leave it here. /N |
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June 18, 2012, 17:02 |
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#22 |
Retired Super Moderator
Bruno Santos
Join Date: Mar 2009
Location: Lisbon, Portugal
Posts: 10,982
Blog Entries: 45
Rep Power: 128 |
Hi Niklas,
Many thanks for sharing! I've added a link to your post, because I felt too lazy to download+upload Best regards, Bruno
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January 23, 2013, 08:36 |
Export to ASCII STL in Blender
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#23 | |
New Member
Join Date: Sep 2010
Posts: 11
Rep Power: 16 |
Quote:
Any one can help me how to activate this add on please? I have unpacked the tgz and all files are in the right location, but just could not find the corresponding option from Blender user preference. I am using version 2.62 on Ubuntu system. |
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January 23, 2013, 09:24 |
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#24 |
Member
Niklas Wikstrom
Join Date: Mar 2009
Posts: 86
Rep Power: 17 |
Did you put the files under ~/.blender/2.63/scripts/addons/export_named_stl ?
Maby a version thing. Do not remember what I have changed, if anything, to make it work for 2.63. Have a look at the attaches version, in your case to be unpacked in ~/.blender/2.62/scripts/addons/ /n |
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January 24, 2013, 10:58 |
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#25 |
New Member
Join Date: Sep 2010
Posts: 11
Rep Power: 16 |
This does not work for 2.6.2 version.
Actually I made a mistake in my first post, the file tested OK with blender 2.5.8 by Niklas Wikstrom works for 2.6.2. Many thanks again, Niklas Wikstrom. |
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August 11, 2015, 15:20 |
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#26 |
New Member
Indiana
Join Date: Aug 2015
Posts: 1
Rep Power: 0 |
I've been looking for a utility like this. I got it to work in Blender for export in version 2.75, but it seems to conflict with the import STL functionality. I tried disabling the standard STL import and still got the error. I can't post a screenshot of the errors, but here they are summarized. It was 4 errors and I was attempting to import an ASCII STL file.
Traceback (most recent call last): File "C:\Program Files\Blender.....\export_named_stl\... _init_.py, line 111, in execute dataDict = stl_utils.read_stl_solid(path) stl_utils.py, line 331, in read_stl_solid for pt in gen(data): stl_utils.py, line 170 in _ascii_solid_read log("SOLID %s"%solid) stl_utils.py, line 164, in log with open('/tmp/blendertest.log','a') as fh: FileNotFoundError: [Errno 2] No such file or directory: '/tmp/blendertest.log' location: <unknown location>:-1 There could be some typo's in my summary, but I could not select the error text and I'm freshly new to Blender. Has anyone had this or know of a simple fix? |
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April 22, 2023, 17:46 |
Work around for named surfaces in one file (.obj format)
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#27 |
New Member
Aqeel Ahmed
Join Date: Feb 2017
Posts: 5
Rep Power: 9 |
In Blender 3.5 one workaround to retain the named surfaces is to export the file as obj(legacy). Activate 'OBJ Groups' from 'Object as' in the 'include' settings for the export.
To get the correct naming of surfaces, the object and mesh name should be the same in the Blender 'Collection' tree. |
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