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[blockMesh] Issue with Solid Body Motion in Wave Generator Simulation

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Old   October 18, 2024, 12:02
Smile Issue with Solid Body Motion in Wave Generator Simulation
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Yangheon Song
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Dear Foamers,


Hello, this is my first time posting here.


I am trying to create a wave generator in OpenFOAM-v2406 where a cubic object (pump) moves upwards through the water surface inside a tank. Here are the details:


  • The tank and pump (cubic object) are created using blockMeshDict, not topoSetDict.
    whole.jpg


  • I initially tried to create the object inside the tank using the topoSet command, but it was too complex, so I defined it directly in blockMeshDict.
    blockMeshDict.txt


  • The pump(cubic on the image) starts fully submerged and extends upward.
    (This is similar to throwing a punch upwards from underwater.)
    motion.jpg


  • I aim to simulate the upward motion of the pump using solidBodyMotion, but I'm encountering an issue: either both the tank and pump move together, or nothing moves at all.
    dynamicMeshDict.txt


  • I am using the interFoam solver, and the pump’s interaction with the fluid dynamics is not relevant here.


  • I only need the pump to rise quickly without considering its response to fluid forces (i.e., no need for a 6 degree of freedom setup).
    pointDisplacement.txt

  • I’ve attached my blockMeshDict, dynamicMeshDict, and images from ParaView for reference.


If anyone has experience with this type of simulation or any advice on how to fix the motion problem, I would greatly appreciate the help!


Thank you, and I hope everyone has a great day!
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dynamicmeshdict, interfoam solver, wave dynamics


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