CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Meshing & Mesh Conversion

[snappyHexMesh] snappyHexMesh and CfMesh: Surface is not smooth

Register Blogs Community New Posts Updated Threads Search

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   October 10, 2023, 17:12
Default snappyHexMesh and CfMesh: Surface is not smooth
  #1
Member
 
Morteza
Join Date: Jan 2018
Posts: 30
Rep Power: 8
mortezahdr is on a distinguished road
I am trying to generate a mesh on a fluid domain the figure of which is attached. I have used both CfMesh and snappyHexMesh. Both result in a surface which is not smooth, and consequently, checkMesh gives a lot of errors (Failed 6 mesh checks). Increasing refinement settings does not fix it. Using the "surfaceCheck" command on the stl file shows the surface file is clean:
-Surface has no illegal triangles
-Surface is closed.
-All edges connected to two faces Number of unconnected parts : 1
-Number of zones (connected area with consistent normal) : 1

At first I thought the reason is snapping settings in snappyHexMesh, and tried different options, but it did not work. Getting the same problem (not a smooth surface) with CfMesh shows the problem is not the snapping settings in snappyHexMesh.

Any ideas on how to fix this? BTW, running in serial and parallel give same results. I have attached the resulting figures.

The rest of the post is my snappyHexMeshDict.
Thanks!


###############################################
Quote:
// Which of the steps to run
castellatedMesh true;
snap true;
addLayers false;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
walls.stl
{
type triSurfaceMesh;
name walls;
regions
{
walls
{
name walls;
}
}
}
}


// Settings for the castellatedMesh generation.
castellatedMeshControls
{

// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~

// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 1000000;

// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.
// Note that this is the number of cells before removing the part which
// is not 'visible' from the keepPoint. The final number of cells might
// actually be a lot less.
maxGlobalCells 6000000;

// The surface refinement loop might spend lots of iterations refining just a
// few cells. This setting will cause refinement to stop if <= minimumRefine
// are selected for refinement. Note: it will at least do one iteration
// (unless the number of cells to refine is 0)
minRefinementCells 0;

// Allow a certain level of imbalance during refining
// (since balancing is quite expensive)
// Expressed as fraction of perfect balance (= overall number of cells /
// nProcs). 0=balance always.
maxLoadUnbalance 0.10;


// Number of buffer layers between different levels.
// 1 means normal 2:1 refinement restriction, larger means slower
// refinement.
nCellsBetweenLevels 2;



// Explicit feature edge refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

// Specifies a level for any cell intersected by its edges.
// This is a featureEdgeMesh, read from constant/triSurface for now.
features
(
{
file "walls.eMesh";
level 4;
}
);



// Surface based refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~

// Specifies two levels for every surface. The first is the minimum level,
// every cell intersecting a surface gets refined up to the minimum level.
// The second level is the maximum level. Cells that 'see' multiple
// intersections where the intersections make an
// angle > resolveFeatureAngle get refined up to the maximum level.

refinementSurfaces
{
walls
{
level (5 5);
}
}

// Resolve sharp angles
resolveFeatureAngle 30;


// Region-wise refinement
// ~~~~~~~~~~~~~~~~~~~~~~

// Specifies refinement level for cells in relation to a surface. One of
// three modes
// - distance. 'levels' specifies per distance to the surface the
// wanted refinement level. The distances need to be specified in
// descending order.
// - inside. 'levels' is only one entry and only the level is used. All
// cells inside the surface get refined up to the level. The surface
// needs to be closed for this to be possible.
// - outside. Same but cells outside.

refinementRegions
{
}


// Mesh selection
// ~~~~~~~~~~~~~~

// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh (29.3629 -11.4856 -0.35249);


// Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow
// free-standing zone faces. Not used if there are no faceZones.
allowFreeStandingZoneFaces false;
}



// Settings for the snapping.
snapControls
{
//- Number of patch smoothing iterations before finding correspondence
// to surface
nSmoothPatch 6; //**3;

//- Relative distance for points to be attracted by surface feature point
// or edge. True distance is this factor times local
// maximum edge length.
tolerance 1.0; //**4.0;

//- Number of mesh displacement relaxation iterations.
nSolveIter 300;

//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 10; //**5;

// Feature snapping

// Number of feature edge snapping iterations.
// Leave out altogether to disable.
nFeatureSnapIter 20; //**10;

// Detect (geometric only) features by sampling the surface
// (default=false).
implicitFeatureSnap true;

// Use castellatedMeshControls::features (default = true)
explicitFeatureSnap false;

// Detect features between multiple surfaces
// (only for explicitFeatureSnap, default = false)
multiRegionFeatureSnap true;
}



// Settings for the layer addition.
addLayersControls
{
// Are the thickness parameters below relative to the undistorted
// size of the refined cell outside layer (true) or absolute sizes (false).
relativeSizes true;

// Per final patch (so not geometry!) the layer information
layers
{
}

// Expansion factor for layer mesh
expansionRatio 1.0;

// Wanted thickness of final added cell layer. If multiple layers
// is the thickness of the layer furthest away from the wall.
// Relative to undistorted size of cell outside layer.
// See relativeSizes parameter.
finalLayerThickness 0.3;

// Minimum thickness of cell layer. If for any reason layer
// cannot be above minThickness do not add layer.
// Relative to undistorted size of cell outside layer.
minThickness 0.1;

// If points get not extruded do nGrow layers of connected faces that are
// also not grown. This helps convergence of the layer addition process
// close to features.
// Note: changed(corrected) w.r.t 1.7.x! (didn't do anything in 1.7.x)
nGrow 0;

// Advanced settings

// When not to extrude surface. 0 is flat surface, 90 is when two faces
// are perpendicular
featureAngle 30;

// Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 3;

// Number of smoothing iterations of surface normals
nSmoothSurfaceNormals 1;

// Number of smoothing iterations of interior mesh movement direction
nSmoothNormals 3;

// Smooth layer thickness over surface patches
nSmoothThickness 10;

// Stop layer growth on highly warped cells
maxFaceThicknessRatio 0.5;

// Reduce layer growth where ratio thickness to medial
// distance is large
maxThicknessToMedialRatio 0.3;

// Angle used to pick up medial axis points
// Note: changed(corrected) w.r.t 1.7.x! 90 degrees corresponds to 130
// in 1.7.x.
minMedialAxisAngle 90;


// Create buffer region for new layer terminations
nBufferCellsNoExtrude 0;


// Overall max number of layer addition iterations. The mesher will exit
// if it reaches this number of iterations; possibly with an illegal
// mesh.
nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
//- Maximum non-orthogonality allowed. Set to 180 to disable.
maxNonOrtho 65;

//- Max skewness allowed. Set to <0 to disable.
maxBoundarySkewness 20;
maxInternalSkewness 4;

//- Max concaveness allowed. Is angle (in degrees) below which concavity
// is allowed. 0 is straight face, <0 would be convex face.
// Set to 180 to disable.
maxConcave 80;

//- Minimum pyramid volume. Is absolute volume of cell pyramid.
// Set to a sensible fraction of the smallest cell volume expected.
// Set to very negative number (e.g. -1E30) to disable.
minVol 1e-13;

//- Minimum quality of the tet formed by the face-centre
// and variable base point minimum decomposition triangles and
// the cell centre. This has to be a positive number for tracking
// to work. Set to very negative number (e.g. -1E30) to
// disable.
// <0 = inside out tet,
// 0 = flat tet
// 1 = regular tet
minTetQuality -1; // 1e-30;

//- Minimum face area. Set to <0 to disable.
minArea -1;

//- Minimum face twist. Set to <-1 to disable. dot product of face normal
// and face centre triangles normal
minTwist 0.01;

//- Minimum normalised cell determinant
// 1 = hex, <= 0 = folded or flattened illegal cell
minDeterminant 0.001;

//- minFaceWeight (0 -> 0.5)
minFaceWeight 0.05;

//- minVolRatio (0 -> 1)
minVolRatio 0.01;

//must be >0 for Fluent compatibility
minTriangleTwist -1;


// Advanced

//- Number of error distribution iterations
nSmoothScale 4;
//- Amount to scale back displacement at error points
errorReduction 0.75;

// Optional : some meshing phases allow usage of relaxed rules.
// See e.g. addLayersControls::nRelaxedIter.
relaxed
{
//- Maximum non-orthogonality allowed. Set to 180 to disable.
maxNonOrtho 75;
}
}



// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;
Attached Images
File Type: png 1.PNG (52.9 KB, 66 views)
File Type: png 2.png (151.8 KB, 69 views)
File Type: png 3.png (160.5 KB, 80 views)
mortezahdr is offline   Reply With Quote

Old   October 11, 2023, 04:21
Default
  #2
Senior Member
 
Join Date: Dec 2021
Posts: 251
Rep Power: 6
Alczem is on a distinguished road
Hey!


From the cfMesh picture, it looks like the cells are too coarse to properly fit the geometry (I assume it is hollow inside, with a thin annulus around?). I know you tried to refine but you might have to go a level finer to make sure you have 2-3 cells in small gaps. Also, do you use the STL file as an input for cfMesh, or do you generate a FMS file?



The other thing is the quality of the STL file used. The elongated triangles forming the cylinder suggest that you exported it directly from the CAD software. I have rarely experienced issues with this approach, but I usually generate a new STL file from the CAD file with Salome (plus, you can create your patches easily ). I remember reading somewhere a high quality STL will save you some trouble.


But it could also be something totally different hope it helps.
Alczem is offline   Reply With Quote

Old   April 29, 2024, 22:59
Default
  #3
New Member
 
Nick Howlett
Join Date: Oct 2021
Location: Melbourne
Posts: 11
Rep Power: 5
nhowlett is on a distinguished road
Quote:
Originally Posted by Alczem View Post
But it could also be something totally different hope it helps.
I had perhaps a similar scenario when using CFMesh. Trying to mesh a box around a surface and the surface was degraded pretty significantly, with holes that I needed patched (needed fully-closed curved surface). Had a look at CFMesh's user guide [1] and low-and-behold cfmesh's developer suggested to reduce global cell size (maxCellSize), which resolved my hole issue.

[1] https://cfmesh.com/wp-content/upload...fMesh_v1.1.pdf


Hope this helps, Nick
nhowlett is offline   Reply With Quote

Reply

Tags
cfmesh, openfoam, snappyhexmesh, stl


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem using AMI vinz OpenFOAM Running, Solving & CFD 298 November 13, 2023 09:19
[surface handling] cfMesh - improving surface mesh dylewiczk OpenFOAM Meshing & Mesh Conversion 0 October 1, 2023 10:47
[Other] [cfMesh] Error when creating AMI patches propeller gabrielfelix OpenFOAM Community Contributions 2 July 5, 2023 21:54
[snappyHexMesh] Cfmesh vs snappyHexMesh harsha_kulkarni OpenFOAM Meshing & Mesh Conversion 2 November 30, 2020 15:42
[cfMesh] How to start using cfMesh with OpenFOAM v1706? Carno OpenFOAM Community Contributions 1 November 1, 2018 17:28


All times are GMT -4. The time now is 13:26.