CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Meshing & Mesh Conversion

[snappyHexMesh] Cannot find any patch or group names matching the name of my STL file

Register Blogs Community New Posts Updated Threads Search

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   May 12, 2023, 08:34
Default Cannot find any patch or group names matching the name of my STL file
  #1
New Member
 
Sergio Melendre
Join Date: Feb 2023
Posts: 5
Rep Power: 3
seryi is on a distinguished road
Hello everyone!

I am trying to simulate the flow around an inclined flat plate (I edited the files from the motorbike tutorial), the computational domain was created using blockMesh. I exported an STL file from Inventor but the quality was very poor, so I decided to refine the geometry in Salome by creating a mesh.
In the SnappyHexMeshDict I am using the name of my solid as it is in the STL file and defined it as a wall. After running SnappyHexMesh the mesh is created but then, when visualizing in paraview I get a warning on terminal "Cannot find any patch or group names matching <name of my STL file>" in the polyMesh file. However, in paraview the mesh is created in the solid. I don't know what I am doing wrong.


Thanks in advance!
seryi is offline   Reply With Quote

Old   May 13, 2023, 05:47
Default
  #2
Senior Member
 
M
Join Date: Dec 2017
Posts: 703
Rep Power: 13
AtoHM is on a distinguished road
Welcome to the forum Sergio.


Without further information it is hard to say. You say you have a poor quality stl and created a "mesh" in Salome. What do you mean with mesh here? A refined stl or a finite volume mesh? I assume its the first, but be careful with the nomenclature here.
Then going to snappy, there are several things that could be wrong, we need to have a look at the snappyHexMeshDict and maybe also the blockMeshDict you are using. You can also share the case, if its not confidential.


Best regards.
AtoHM is offline   Reply With Quote

Old   May 13, 2023, 06:03
Default
  #3
New Member
 
Sergio Melendre
Join Date: Feb 2023
Posts: 5
Rep Power: 3
seryi is on a distinguished road
Hello AtoHM,

Thank you for your reply and sorry for the confusion, I actually refined the stl file in Salome.
Code:
/*--------------------------------*- C++ -*----------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Version:  10
     \\/     M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    format      ascii;
    class       dictionary;
    object      blockMeshDict;
}

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

convertToMeters 1;

vertices
(
    (-10 0 -10)   // vertex 0 
    (50 0 -10)    // vertex 1 
    (-10 10 -10)  // vertex 2
    (50 10 -10)   // vertex 3
    
    (-10 0 10)  // vertex 4
    (50 0 10)   // vertex 5 
    (-10 10 10) // vertex 6
    (50 10 10)  // vertex 7
);

blocks
(
    hex (0 1 3 2 4 5 7 6) (120 20 40) simpleGrading (1 1 1)
);

boundary
(
    frontAndBack
    {
        type patch;
        faces
        (
            (0 2 3 1)
            (6 4 5 7)
        );
    }
    inlet
    {
        type patch;
        faces
        (
            (6 2 0 4)
        );
    }
    outlet
    {
        type patch;
        faces
        (
            (3 7 5 1)
        );
    }
    lowerWall
    {
        type wall;
        faces
        (
            (0 1 5 4)
        );
    }
    upperWall
    {
        type patch;
        faces
        (
            (2 6 7 3)
        );
    }    
);

// ************************************************************************* //
Code:
/*--------------------------------*- C++ -*----------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Version:  10
     \\/     M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    format      ascii;
    class       dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;    // make basic mesh?
snap            true;    // decide to snap back to surface?
addLayers       true;   // decide to add viscous layer? Better to add only after a good mesh!


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
    standalonePanel
    {
        type triSurfaceMesh;
        file "standalonePanel.stl";
        name standalonePanel;
    }


    refinementBox
    {
        type searchableBox;
        min (-5 0 -10);
        max (15 10 10);
    }

};

// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 100000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 2000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 10;

    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0.10;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 3;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/geometry for now.
/*    features
    (
        {
            file "standalonePanel.eMesh";
            level 6;
        }
    );
*/


    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
        standalonePanel
        {
            // Surface-wise min and max refinement level
            level (3 3);

            // Optional specification of patch type (default is wall). No
            // constraint types (cyclic, symmetry) etc. are allowed.
            patchInfo
            {
                type wall;
            }
        }
    }

    // Resolve sharp angles
    resolveFeatureAngle 30;


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
        refinementBox
        {
            mode    inside;
            level   4;
        }
    }


    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the insidePoint is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    locationInMesh (-0.8567333524755063 1.7537462815845348 0.8570109183772807);


    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces true;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 3;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 2.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 30;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        //- Number of feature edge snapping iterations.
        //  Leave out altogether to disable.
        nFeatureSnapIter 10;

        //- Detect (geometric only) features by sampling the surface
        //  (default=false).
        implicitFeatureSnap false;

        //- Use castellatedMeshControls::features (default = true)
        explicitFeatureSnap true;

        //- Detect points on multiple surfaces (only for explicitFeatureSnap)
        multiRegionFeatureSnap false;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes true;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        "(lowerWall|standalonePanel).*"
        {
            nSurfaceLayers 1;
        }
    }

    // Expansion factor for layer mesh
    expansionRatio 1.0;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    finalLayerThickness 0.3;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.1;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
    nGrow 0;

    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 60;

    // At non-patched sides allow mesh to slip if extrusion direction makes
    // angle larger than slipFeatureAngle.
    slipFeatureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 3;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
    minMedianAxisAngle 90;


    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    #include "meshQualityDict"
}


// Advanced

// Write flags
writeFlags
(
    scalarLevels
    layerSets
    layerFields     // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;
Best regards.
seryi is offline   Reply With Quote

Old   May 13, 2023, 06:38
Default
  #4
New Member
 
Sergio Melendre
Join Date: Feb 2023
Posts: 5
Rep Power: 3
seryi is on a distinguished road
Hello AtoHM.

Thanks for your reply and sorry for the consufion. I actually refined the stl in Salome.
I tried to reply including the blockMeshDict and SnappyHexMeshDict files in the "Go Advanced" option but the reply is not posted.
seryi is offline   Reply With Quote

Old   May 13, 2023, 06:56
Default
  #5
Senior Member
 
M
Join Date: Dec 2017
Posts: 703
Rep Power: 13
AtoHM is on a distinguished road
Just copy and paste the content of the dictionaries here. The stl would help to understand your geometry and check consistency of the dimensions.
AtoHM is offline   Reply With Quote

Old   May 13, 2023, 07:02
Default
  #6
New Member
 
Sergio Melendre
Join Date: Feb 2023
Posts: 5
Rep Power: 3
seryi is on a distinguished road
blockMeshDict:

/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Version: 10
\\/ M anipulation |
\*---------------------------------------------------------------------------*/
FoamFile
{
format ascii;
class dictionary;
object blockMeshDict;
}

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

convertToMeters 1;

vertices
(
(-10 0 -10) // vertex 0
(50 0 -10) // vertex 1
(-10 10 -10) // vertex 2
(50 10 -10) // vertex 3

(-10 0 10) // vertex 4
(50 0 10) // vertex 5
(-10 10 10) // vertex 6
(50 10 10) // vertex 7
);

blocks
(
hex (0 1 3 2 4 5 7 6) (120 20 40) simpleGrading (1 1 1)
);

boundary
(
frontAndBack
{
type patch;
faces
(
(0 2 3 1)
(6 4 5 7)
);
}
inlet
{
type patch;
faces
(
(6 2 0 4)
);
}
outlet
{
type patch;
faces
(
(3 7 5 1)
);
}
lowerWall
{
type wall;
faces
(
(0 1 5 4)
);
}
upperWall
{
type patch;
faces
(
(2 6 7 3)
);
}
);

// ************************************************** *********************** //

snappyHexMeshDict:

/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Version: 10
\\/ M anipulation |
\*---------------------------------------------------------------------------*/
FoamFile
{
format ascii;
class dictionary;
object snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true; // make basic mesh?
snap true; // decide to snap back to surface?
addLayers true; // decide to add viscous layer? Better to add only after a good mesh!


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
standalonePanel
{
type triSurfaceMesh;
file "standalonePanel.stl";
name standalonePanel;
}


refinementBox
{
type searchableBox;
min (-5 0 -10);
max (15 10 10);
}

};

// Settings for the castellatedMesh generation.
castellatedMeshControls
{

// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~

// If local number of cells is >= maxLocalCells on any processor
// switches from from refinement followed by balancing
// (current method) to (weighted) balancing before refinement.
maxLocalCells 100000;

// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.
// Note that this is the number of cells before removing the part which
// is not 'visible' from the keepPoint. The final number of cells might
// actually be a lot less.
maxGlobalCells 2000000;

// The surface refinement loop might spend lots of iterations refining just a
// few cells. This setting will cause refinement to stop if <= minimumRefine
// are selected for refinement. Note: it will at least do one iteration
// (unless the number of cells to refine is 0)
minRefinementCells 10;

// Allow a certain level of imbalance during refining
// (since balancing is quite expensive)
// Expressed as fraction of perfect balance (= overall number of cells /
// nProcs). 0=balance always.
maxLoadUnbalance 0.10;


// Number of buffer layers between different levels.
// 1 means normal 2:1 refinement restriction, larger means slower
// refinement.
nCellsBetweenLevels 3;



// Explicit feature edge refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

// Specifies a level for any cell intersected by its edges.
// This is a featureEdgeMesh, read from constant/geometry for now.
/* features
(
{
file "standalonePanel.eMesh";
level 6;
}
);
*/


// Surface based refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~

// Specifies two levels for every surface. The first is the minimum level,
// every cell intersecting a surface gets refined up to the minimum level.
// The second level is the maximum level. Cells that 'see' multiple
// intersections where the intersections make an
// angle > resolveFeatureAngle get refined up to the maximum level.

refinementSurfaces
{
standalonePanel
{
// Surface-wise min and max refinement level
level (3 3);

// Optional specification of patch type (default is wall). No
// constraint types (cyclic, symmetry) etc. are allowed.
patchInfo
{
type wall;
}
}
}

// Resolve sharp angles
resolveFeatureAngle 30;


// Region-wise refinement
// ~~~~~~~~~~~~~~~~~~~~~~

// Specifies refinement level for cells in relation to a surface. One of
// three modes
// - distance. 'levels' specifies per distance to the surface the
// wanted refinement level. The distances need to be specified in
// descending order.
// - inside. 'levels' is only one entry and only the level is used. All
// cells inside the surface get refined up to the level. The surface
// needs to be closed for this to be possible.
// - outside. Same but cells outside.

refinementRegions
{
refinementBox
{
mode inside;
level 4;
}
}


// Mesh selection
// ~~~~~~~~~~~~~~

// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh (-0.8567333524755063 1.7537462815845348 0.8570109183772807);


// Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow
// free-standing zone faces. Not used if there are no faceZones.
allowFreeStandingZoneFaces true;
}



// Settings for the snapping.
snapControls
{
//- Number of patch smoothing iterations before finding correspondence
// to surface
nSmoothPatch 3;

//- Relative distance for points to be attracted by surface feature point
// or edge. True distance is this factor times local
// maximum edge length.
tolerance 2.0;

//- Number of mesh displacement relaxation iterations.
nSolveIter 30;

//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 5;

// Feature snapping

//- Number of feature edge snapping iterations.
// Leave out altogether to disable.
nFeatureSnapIter 10;

//- Detect (geometric only) features by sampling the surface
// (default=false).
implicitFeatureSnap false;

//- Use castellatedMeshControls::features (default = true)
explicitFeatureSnap true;

//- Detect points on multiple surfaces (only for explicitFeatureSnap)
multiRegionFeatureSnap false;
}



// Settings for the layer addition.
addLayersControls
{
// Are the thickness parameters below relative to the undistorted
// size of the refined cell outside layer (true) or absolute sizes (false).
relativeSizes true;

// Per final patch (so not geometry!) the layer information
layers
{
"(lowerWall|standalonePanel).*"
{
nSurfaceLayers 1;
}
}

// Expansion factor for layer mesh
expansionRatio 1.0;

// Wanted thickness of final added cell layer. If multiple layers
// is the thickness of the layer furthest away from the wall.
// Relative to undistorted size of cell outside layer.
// See relativeSizes parameter.
finalLayerThickness 0.3;

// Minimum thickness of cell layer. If for any reason layer
// cannot be above minThickness do not add layer.
// Relative to undistorted size of cell outside layer.
minThickness 0.1;

// If points get not extruded do nGrow layers of connected faces that are
// also not grown. This helps convergence of the layer addition process
// close to features.
// Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
nGrow 0;

// Advanced settings

// When not to extrude surface. 0 is flat surface, 90 is when two faces
// are perpendicular
featureAngle 60;

// At non-patched sides allow mesh to slip if extrusion direction makes
// angle larger than slipFeatureAngle.
slipFeatureAngle 30;

// Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 3;

// Number of smoothing iterations of surface normals
nSmoothSurfaceNormals 1;

// Number of smoothing iterations of interior mesh movement direction
nSmoothNormals 3;

// Smooth layer thickness over surface patches
nSmoothThickness 10;

// Stop layer growth on highly warped cells
maxFaceThicknessRatio 0.5;

// Reduce layer growth where ratio thickness to medial
// distance is large
maxThicknessToMedialRatio 0.3;

// Angle used to pick up medial axis points
// Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
minMedianAxisAngle 90;


// Create buffer region for new layer terminations
nBufferCellsNoExtrude 0;


// Overall max number of layer addition iterations. The mesher will exit
// if it reaches this number of iterations; possibly with an illegal
// mesh.
nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
#include "meshQualityDict"
}


// Advanced

// Write flags
writeFlags
(
scalarLevels
layerSets
layerFields // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;


// ************************************************** *********************** //
seryi is offline   Reply With Quote

Old   May 13, 2023, 15:24
Default
  #7
New Member
 
Sergio Melendre
Join Date: Feb 2023
Posts: 5
Rep Power: 3
seryi is on a distinguished road
I managed to create the mesh.
I just needed to refine my stl file even more and use:
'snappyHexMesh -overwrite'
seryi is offline   Reply With Quote

Reply

Tags
salome, snappyhexmesh, stl file, warning message


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
[swak4Foam] funkyDoCalc with OF2.3 massflow NiFl OpenFOAM Community Contributions 14 November 25, 2020 04:30
steadyUniversalMRFFoam Tutorial fails in MixingPlane HenrikJohansson OpenFOAM Bugs 0 February 14, 2019 05:48
OpenFoam "Permission denied" and "command not found" problems. iyidaniel@yahoo.co.uk OpenFOAM Running, Solving & CFD 11 January 2, 2018 07:47
Problem compiling a custom Lagrangian library brbbhatti OpenFOAM Programming & Development 2 July 7, 2014 12:32
[swak4Foam] build problem swak4Foam OF 2.2.0 mcathela OpenFOAM Community Contributions 14 April 23, 2013 14:59


All times are GMT -4. The time now is 09:48.