CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Meshing & Mesh Conversion

[snappyHexMesh] Sphere tutorial - refined mesh fails

Register Blogs Community New Posts Updated Threads Search

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   March 17, 2022, 16:49
Default Sphere tutorial - refined mesh fails
  #1
New Member
 
Nikolaos Beratlis
Join Date: Jan 2010
Posts: 16
Rep Power: 16
nikosb is on a distinguished road
Hi,

I am following this sphere tutorial for OpenFoam

https://mycourses.aalto.fi/pluginfil...e_openfoam.pdf

to perform a DNS of the flow around a sphere at Re=3700.

I was able to make a first grid using this blockmeshDict file:

Code:
/*--------------------------------*- C++ -*----------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Version:  8
     \\/     M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Note: this file is a Copy of $FOAM_TUTORIALS/resources/blockMesh/pitzDaily

convertToMeters 1;

vertices
(
(-10 -10 -5)
(10 -10 -5)
(10 10 -5)
(-10 10 -5)
(-10 -10 20)
(10 -10 20)
(10 10 20)
(-10 10 20)
);

blocks
(
hex (0 1 2 3 4 5 6 7) (24 24 26) simpleGrading (1 1 1)
);

edges
(
);

boundary
(
 inlet
 {
  type patch;
  faces
  (
  (0 1 2 3)
  );
 }

 sym
 {
  type symmetry;
  faces
  (
  (0 4 5 1)
  (0 3 7 4)
  (1 2 6 5)
  (2 6 7 3)
  );
 }

 outlet
 {
  type patch;
  faces
  (
  (4 7 6 5)
  );
 }
);

mergePatchPairs
(
);
// ************************************************************************* //
and this snappyHexMeshDict

Code:
/*--------------------------------*- C++ -*----------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Version:  8
     \\/     M anipulation  |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers       true;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
 sphere.stl
 {
  type triSurfaceMesh;
  scale 0.005;
  name sphere;
 }

 refinementBox
 {
  type searchableBox;
  min (-0.75 -0.75 -0.7);
  max (0.75 0.75 15);
 }
};


// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 500000000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 500000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 10;


    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0.10;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 4;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/triSurface for now.
    features
    (
    );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
     sphere
     {
      // Surface-wise min and max refinement level
      level (7 7);
     }
    }

    // Resolve sharp angles
    resolveFeatureAngle 30;


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
        refinementBox
        {
            mode inside;
            levels ((1.0 6));
        }
    }



    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the locationInMesh is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    locationInMesh (0.045 0.112 -1.2);

    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces true;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 5;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 4.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 0;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        //- Number of feature edge snapping iterations.
        //  Leave out altogether to disable.
        nFeatureSnapIter 10;

        //- Detect (geometric only) features by sampling the surface
        //  (default=false).
        implicitFeatureSnap false;

        //- Use castellatedMeshControls::features (default = true)
        explicitFeatureSnap true;

        //- Detect points on multiple surfaces (only for explicitFeatureSnap)
        multiRegionFeatureSnap false;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes false;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        "sphere.*"
        {
            nSurfaceLayers 14;
        }
    }

    // Expansion factor for layer mesh
    expansionRatio 1.005;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    firstLayerThickness 0.0025;
    //finalLayerThickness 0.02;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.005;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
    nGrow 0;

    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 30;

    // At non-patched sides allow mesh to slip if extrusion direction makes
    // angle larger than slipFeatureAngle.
    slipFeatureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 3;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
    minMedianAxisAngle 90;


    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 5000;
}

// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    #include "meshQualityDict"
}


// Advanced

// Write flags
writeFlags
(
    scalarLevels
    layerSets
    layerFields     // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;


// ************************************************************************* //
I am trying to create a grid with double the resolution. I doubled the number of points in the blockMeshDict

Code:
blocks
(
hex (0 1 2 3 4 5 6 7) (48 48 52) simpleGrading (1 1 1)
);
I ran snappyHexMesh in parallel with the following commands:

Quote:
blockMesh > blockMesh.log

decomposePar > decomposePar.log

mpirun -np 40 snappyHexMesh -parallel > snappyHexMesh.log

reconstructParMesh -latestTime > reconstructPar.log
It runs for some time but it stops without creating any polyMesh folder and files. The last lines in the snappyHexMesh.log file look like:

Code:
Shell refinement iteration 6
----------------------------

Marked for refinement due to distance to explicit features : 0 cells.
Marked for refinement due to refinement shells             : 897648 cells.
Determined cells to refine in = 5.26 s
Selected for internal refinement : 1048592 cells (out of 107880371)
I tried playing around with maxGlobalCells and maxLocalCells but not luck. I also tried keeping the number of points the same in the blockMeshDict and doubling the resolution only in the refinementregion from 6 to 7

Code:
    refinementRegions
    {
        refinementBox
        {
            mode inside;
            levels ((1.0 6));
        }
    }
but snappyHexMesh still fails.

Any ideas what is wrong?
nikosb is offline   Reply With Quote

Reply

Tags
fine grid, sphere


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
foam-extend-4.1 release hjasak OpenFOAM Announcements from Other Sources 19 July 16, 2021 06:02
Moving mesh Niklas Wikstrom (Wikstrom) OpenFOAM Running, Solving & CFD 122 June 15, 2014 07:20
Mesh motion with Translation & Rotation Doginal CFX 2 January 12, 2014 07:21
fluent add additional zones for the mesh file SSL FLUENT 2 January 26, 2008 12:55
meshing F1 front wing Steve FLUENT 0 April 17, 2003 13:37


All times are GMT -4. The time now is 23:53.