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[blockMesh] Creating a geometry using Blockmesh |
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February 25, 2021, 16:03 |
Creating a geometry using Blockmesh
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#1 |
Member
Join Date: Dec 2020
Posts: 38
Rep Power: 5 |
Hi,
I need to create a geometry using the blockMesh. But I don`t have too much idea how to create this geometry using blockMesh. How many blocks should I generate? I add the geometry. Could you give me an idea about that? I appreciate your helps. |
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February 26, 2021, 05:41 |
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#2 |
Senior Member
anonymous
Join Date: Jan 2016
Posts: 416
Rep Power: 14 |
Hi
You can do it with 4 blocks and use arc for the edges. But it seems like you could just create an axisymmetric domain. |
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February 26, 2021, 07:56 |
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#3 |
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Join Date: Dec 2020
Posts: 38
Rep Power: 5 |
Is there a difference if I do it with 8 blocks?
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February 26, 2021, 08:18 |
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#4 |
Senior Member
anonymous
Join Date: Jan 2016
Posts: 416
Rep Power: 14 |
You can do it from at least 3 blocks. As I remember with 2 blocks you can't do it. It'll throw an error.
But with 3 blocks you will have ugly vertex coordinates, but with 4 blocks you will have the least blocks with "nice" vertex coordinates. I shouldn't do it with more blocks since you will just make more useless work for yourself. Or you can even create a quarter section and use symmetry patches. Then you will have one block. So no, there won't be any difference if you divide it into 8 sections and create 8 blocks. But you won't have a "better" mesh, just more vertices, more blocks, more patches("block sides") -> more error sources... |
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Tags |
blockmesh, openfoam 2.1.1 |
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