CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Meshing & Mesh Conversion

[snappyHexMesh] sHM not capturing all edges

Register Blogs Community New Posts Updated Threads Search

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   October 17, 2019, 16:21
Question sHM not capturing all edges
  #1
Member
 
Join Date: Nov 2015
Posts: 38
Rep Power: 11
WaterHammer1985 is on a distinguished road
Hello,

I am meshing steps (see below for image = steps.png). All of the steps are the same and the edges developed using surfaceFeatureExtract appear correct (image = stepsWithEdges.png). The mesh captures some of the steps correctly (image = cornerCaptured.png). The mesh doesn't capture all of the steps correctly (image = cornerNotCaptured.png). I've tried combinations of all snapControls that I know of and can't get them all captured correctly, any hints/suggestions would be greatly appreciated.

Note: The edges of interest (red and green in image=stepsWithEdges.png) are wall1 and conc, respectively.


snappyHexMeshDict
Code:
// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers       false;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
    inlet_water
    {
        type triSurfaceMesh;
        file "inlet_waterc.stl";
    }
    
    outlet_water
    {
        type triSurfaceMesh;
        file "outlet_waterc.stl";
    }
    inlet_wall
    {
        type triSurfaceMesh;
        file "inlet_wallc.stl";
    }

    outlet_air
    {
        type triSurfaceMesh;
        file "outlet_airc.stl";
    }

    bed1
    {
        type triSurfaceMesh;
        file "bed1c.stl";
    }
    bed2
    {
        type triSurfaceMesh;
        file "bed2c.stl";
    }
    conc
    {
        type triSurfaceMesh;
        file "concc.stl";
    }

    wall1
    {
        type triSurfaceMesh;
        file "wall1c.stl";
    }

    
    wall2
    {
        type triSurfaceMesh;
        file "wall2c.stl";
    }
    
    top
    {
        type triSurfaceMesh;
        file "topc.stl";
    }

    refinementBox1
    {
        type searchableBox;
        min (400 270 0);
        max (420 550 438);
    }
 
 
    refinementBox2
    {
        type searchableBox;
        min (400 -11350 0);
        max (420 306.5 461);
    }
   


};



// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 100000000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 200000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 10;

    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0.10;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 3;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/triSurface for now.
    features
    (
        {
            file "inlet_waterc.eMesh";
            level 0;
        }
         {
            file "outlet_waterc.eMesh";
            level 0;
        }
         {
            file "topc.eMesh";
            level 0;
        }
         {
            file "bed1c.eMesh";
            level 0;
        }
         {
            file "bed2c.eMesh";
            level 0;
        }

         {
            file "wall1c.eMesh";
            level 1;
        }
         {
            file "wall2c.eMesh";
            level 1;
        }
        {
            file "topc.eMesh";
            level 0;
        }
        {
            file "concc.eMesh";
            level 5;
        }
        {
            file "inlet_wallc.eMesh";
            level 0;
        }
         {
            file "outlet_airc.eMesh";
            level 0;
        }




 );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
        inlet_water {level (1 1);}
        outlet_water {level (0 0);}
        inlet_wall {level (1 1);}
        outlet_air {level (1 1);}
        top {level (0 0);}
        bed1 {level (0 0);}
        bed2 {level (3 3);}
        wall1 {level (0 0);}
        wall2 {level (0 0);}
	conc {level (4 4);}
    }


    // Resolve sharp angles
    resolveFeatureAngle 10;  //default 30 anything above this number gets resolved i.e. increase above 90 to not capture corners


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
       /* refinementBox
        {
            mode distance;
            levels ((0.001 4) (0.01 3) (0.1 2));   //was  levels ((1E15 4))
        }
       */

       
       refinementBox1
       {
       mode inside;
       levels ((0.05 2));
       }


       refinementBox2
       {
       mode inside;
       levels ((0.05 2));
       }

	conc
       {
       mode distance;
       levels ( (0.625 4) (1.875 3) (4.375 2) );
       }

    }


    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the locationInMesh is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    locationInMesh (406.222344 317.532332 461.32220232);


    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces true;
}

// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 3;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 1.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 30;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        //- Number of feature edge snapping iterations.
        //  Leave out altogether to disable.
        nFeatureSnapIter 30;

        //- Detect (geometric only) features by sampling the surface
        //  (default=false).
        implicitFeatureSnap false;

        //- Use castellatedMeshControls::features (default = true)
        explicitFeatureSnap true;

        //- Detect points on multiple surfaces (only for explicitFeatureSnap)
        multiRegionFeatureSnap false;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes true;

    // Per final patch (so not geometry!) the layer information
    // "(wall1|wall2).*"
    layers
    {
        "(conc).*"
        {
            nSurfaceLayers 3;
        }
    }

    // Expansion factor for layer mesh
    expansionRatio 1.0;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    finalLayerThickness 0.15;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.1;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
    nGrow 0;

    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 60;

    // At non-patched sides allow mesh to slip if extrusion direction makes
    // angle larger than slipFeatureAngle.
    slipFeatureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 3;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
    minMedianAxisAngle 90;


    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    #include "meshQualityDict"


    // Advanced

    //- Number of error distribution iterations
    nSmoothScale 4;
    //- Amount to scale back displacement at error points
    errorReduction 0.75;
}


// Advanced

// Write flags
writeFlags
(
    scalarLevels
    layerSets
    layerFields     // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;
meshQualityDict
Code:
// Include defaults parameters from master dictionary
#includeEtc "caseDicts/meshQualityDict"

//- minFaceWeight (0 -> 0.5)
minFaceWeight 0.02;
Attached Images
File Type: png steps.PNG (4.7 KB, 56 views)
File Type: png stepsWithEdges.PNG (15.6 KB, 54 views)
File Type: png cornerCaptured.PNG (42.8 KB, 66 views)
File Type: png cornerNotCaptured01.PNG (112.7 KB, 72 views)
WaterHammer1985 is offline   Reply With Quote

Old   October 18, 2019, 04:30
Default
  #2
Senior Member
 
Carlo_P
Join Date: May 2019
Location: Italy
Posts: 176
Rep Power: 8
Carlo_P is on a distinguished road
Hey,

what I can suggest is to:


-increase the refinement level of the feature, in particolar of the wall1


- decrease the number of minRefinementCells, in order to be sure that snappy wiill make all the refinements (you can also read it on the log)


- decrease the value of resolveFeatureAngle. Theoretically should be this command that control the angle.


Let me know!
Carlo_P is offline   Reply With Quote

Old   October 29, 2019, 01:47
Default
  #3
Member
 
Join Date: Nov 2015
Posts: 38
Rep Power: 11
WaterHammer1985 is on a distinguished road
Thank you for the suggestions. It is still having problem areas (images attached). All of the stairs appear to be identical when viewing the ~/constant/extendedFeatureEdgeMesh/ files. I've also tried shifting and increasing/decreasing the size of blockMesh. Any additional suggestions would be greatly appreciated!


-increase the refinement level of the feature, in particular of the wall1
---increased to level 2 (0.062m nominal cell size; step length is 1.7m for reference)

- decrease the number of minRefinementCells, in order to be sure that snappy will make all the refinements (you can also read it on the log)
---decreased from 10 to 1

- decrease the value of resolveFeatureAngle. Theoretically should be this command that control the angle.
---decreased from 20 to 5

Updated snapphexMeshDict:
Code:
/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  5                                     |
|   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers       true;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
    inlet_water
    {
        type triSurfaceMesh;
        file "inlet_waterc.stl";
    }
    
    outlet_water
    {
        type triSurfaceMesh;
        file "outlet_waterc.stl";
    }
    inlet_wall
    {
        type triSurfaceMesh;
        file "inlet_wallc.stl";
    }

    outlet_air
    {
        type triSurfaceMesh;
        file "outlet_airc.stl";
    }

    bed1
    {
        type triSurfaceMesh;
        file "bed1c.stl";
    }
    bed2
    {
        type triSurfaceMesh;
        file "bed2c.stl";
    }
    conc
    {
        type triSurfaceMesh;
        file "concc.stl";
    }

    wall1
    {
        type triSurfaceMesh;
        file "wall1c.stl";
    }

    
    wall2
    {
        type triSurfaceMesh;
        file "wall2c.stl";
    }
    
    top
    {
        type triSurfaceMesh;
        file "topc.stl";
    }

    refinementBox_TW
    {
        type searchableBox;
        min (400 270 0);
        max (420 550 438);
    }
 
 
    refinementBox_HW
    {
        type searchableBox;
        min (400 -11350 0);
        max (420 306.5 461);
    }
   
};

// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 100000000;

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 200000000;

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 1; //10;

    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0.10;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 4;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/triSurface for now.
    features
    (
        {
            file "inlet_waterc.eMesh";
            level 0;
        }
         {
            file "outlet_waterc.eMesh";
            level 0;
        }
         {
            file "topc.eMesh";
            level 0;
        }
         {
            file "bed1c.eMesh";
            level 0;
        }
         {
            file "bed2c.eMesh";
            level 0;
        }

         {
            file "wall1c.eMesh";
            level 2;
        }
         {
            file "wall2c.eMesh";
            level 2;
        }
        {
            file "topc.eMesh";
            level 0;
        }
        {
            file "concc.eMesh";
            level 4;
        }
        {
            file "inlet_wallc.eMesh";
            level 0;
        }
         {
            file "outlet_airc.eMesh";
            level 0;
        }




 );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
        inlet_water {level (1 1);}
        outlet_water {level (1 1);}
        inlet_wall {level (1 1);}
        outlet_air {level (1 1);}
        top {level (0 0);}
        bed1 {level (0 0);}
        bed2 {level (4 4);}
        wall1 {level (2 2);}
        wall2 {level (2 2);}
	conc {level (4 4);}
    }


    // Resolve sharp angles
    resolveFeatureAngle 5;  //default 30 anything above this number gets resolved i.e. increase above 90 to not capture corners


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
       /* refinementBox
        {
            mode distance;
            levels ((0.001 4) (0.01 3) (0.1 2));   //was  levels ((1E15 4))
        }
       */

       
       refinementBox_TW
       {
       mode inside;
       levels ((0.05 3));
       }


       refinementBox_HW
       {
       mode inside;
       levels ((0.05 2));
       }
       

	conc
       {
       mode distance;
       levels ( (3 4) (4 3) (5 2) );
       }


       
    }


    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the locationInMesh is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    locationInMesh (406.222344 317.532332 461.32220232);


    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces true;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 3;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 1.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 30;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;

    // Feature snapping

        //- Number of feature edge snapping iterations.
        //  Leave out altogether to disable.
        nFeatureSnapIter 10;

        //- Detect (geometric only) features by sampling the surface
        //  (default=false).
        implicitFeatureSnap false;

        //- Use castellatedMeshControls::features (default = true)
        explicitFeatureSnap true;

        //- Detect points on multiple surfaces (only for explicitFeatureSnap)
        multiRegionFeatureSnap false;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes true;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        "(conc|bed2).*"
        {
            nSurfaceLayers 2;
        }
    }

    // Expansion factor for layer mesh
    expansionRatio 1.0;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // Relative to undistorted size of cell outside layer.
    // See relativeSizes parameter.
    finalLayerThickness 0.2;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.1;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    // Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
    nGrow 0;

    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 60;

    // At non-patched sides allow mesh to slip if extrusion direction makes
    // angle larger than slipFeatureAngle.
    slipFeatureAngle 30;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 3;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 10;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    // Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
    minMedianAxisAngle 90;


    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 0;


    // Overall max number of layer addition iterations. The mesher will exit
    // if it reaches this number of iterations; possibly with an illegal
    // mesh.
    nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    #include "meshQualityDict"


    // Advanced

    //- Number of error distribution iterations
    nSmoothScale 4;
    //- Amount to scale back displacement at error points
    errorReduction 0.75;
}


// Advanced

// Write flags
writeFlags
(
    scalarLevels
    layerSets
    layerFields     // write volScalarField for layer coverage
);


// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;


// ************************************************************************* //
Attached Images
File Type: png _mesh_wLayers_cornerComparison.PNG (85.7 KB, 61 views)
File Type: png _mesh_wLayers_cornerCollapsed.PNG (37.1 KB, 55 views)
File Type: png _mesh_wLayers_corner.PNG (17.3 KB, 59 views)
WaterHammer1985 is offline   Reply With Quote

Old   December 27, 2019, 17:16
Default
  #4
Member
 
Join Date: Nov 2015
Posts: 38
Rep Power: 11
WaterHammer1985 is on a distinguished road
Update: The issue was resolved by setting "implicitFeatureSnap true;" and "explicitFeatureSnap false;"
WaterHammer1985 is offline   Reply With Quote

Reply

Tags
edges, snappyhexmesh


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
[snappyHexMesh] snappyHexMesh sticking point natty_king OpenFOAM Meshing & Mesh Conversion 11 February 20, 2024 10:12
SimpleFoam & Theater jipai OpenFOAM Running, Solving & CFD 3 June 18, 2019 11:11
[snappyHexMesh] snappyHexMesh does not create any mesh except one for the reference cell Arman_N OpenFOAM Meshing & Mesh Conversion 1 May 20, 2019 18:16
[snappyHexMesh] No layers in a small gap bobburnquist OpenFOAM Meshing & Mesh Conversion 6 August 26, 2015 10:38
[snappyHexMesh] snappyHexMesh won't work - zeros everywhere! sc298 OpenFOAM Meshing & Mesh Conversion 2 March 27, 2011 22:11


All times are GMT -4. The time now is 15:47.