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July 3, 2013, 07:54 |
orient and/or flip face normals
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#1 |
Member
Join Date: Jul 2012
Posts: 66
Rep Power: 14 |
Hi,
How can we orient or flip face normals? I have an internal patch .. some of its faces have reverse normals so I have to flip them. Any ideas? Regards |
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July 3, 2013, 07:56 |
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#2 |
Member
Join Date: Jul 2012
Posts: 66
Rep Power: 14 |
I have got the internal patch after using snappyHexMesh .. and then createBuffles ..
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July 3, 2013, 08:05 |
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#3 |
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Join Date: Jul 2012
Posts: 66
Rep Power: 14 |
ScreenShots:
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July 3, 2013, 09:55 |
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#4 |
Member
Join Date: Jul 2012
Posts: 66
Rep Power: 14 |
Detailed description of the problem is posted here:
http://www.cfd-online.com/Forums/ope...tml#post437560 |
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August 14, 2015, 09:46 |
Hi hfs
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#5 |
Member
Manjunath Reddy
Join Date: Jun 2013
Posts: 47
Rep Power: 13 |
You can use the flip option to revert the normals.
for example this is my cyclic patch cyclicFaces1 { type faceZone; zoneName jetFan1; patches { master { name jetFan1_half0; type cyclic; featureCos 0.9; neighbourPatch jetFan1_half1; } slave { name jetFan1_half1; type cyclic; featureCos 0.9; neighbourPatch jetFan1_half0; } } } which get the directions by default from the mesh orientation. Now If want to revert I put the option flip true; as shown below cyclicFaces1 { type faceZone; zoneName jetFan1; flip true; patches { master { name jetFan1_half0; type cyclic; featureCos 0.9; neighbourPatch jetFan1_half1; } slave { name jetFan1_half1; type cyclic; featureCos 0.9; neighbourPatch jetFan1_half0; } } } and then if you run createBaffles it will revert the normals. |
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February 15, 2018, 05:33 |
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#6 |
New Member
Sam
Join Date: Nov 2017
Posts: 24
Rep Power: 9 |
how can you tell if your normals have been flipped or wrong orientation in openfoam/paraview.
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May 24, 2018, 15:34 |
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#7 |
Member
Jaydeep
Join Date: Jun 2015
Posts: 34
Rep Power: 11 |
Open your stl/surface in paraview -
sources >> search >> generate surface normals then sources >> glyph >> select normals under vectors |
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