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[Other] Converting a scanned surface to a mesh |
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February 11, 2013, 09:37 |
Converting a scanned surface to a mesh
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#1 |
New Member
Ken Mankoff
Join Date: Oct 2010
Posts: 7
Rep Power: 16 |
Hi,
I have a scanned surface as seen in the image below. I'd like to use this in OpenFOAM. I'd like examine how fluid flows over this surface, so I think the easiest way might be to have this become the roof of a pipe segment, with the walls and floor as simple straight boundaries that are no stick. I collected the data as a point cloud with a scanner and then meshed it using 3rd party software. I have the CAELinux Virtual Machine so I can pass it through Engrid or gmsh or some other tools. I am seeking advice about which tool or workflow would be the best to modify the surface to become part of a pipe. Thanks, -k. Last edited by mankoff; February 11, 2013 at 12:41. |
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February 24, 2013, 16:59 |
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#2 |
Retired Super Moderator
Bruno Santos
Join Date: Mar 2009
Location: Lisbon, Portugal
Posts: 10,981
Blog Entries: 45
Rep Power: 128 |
Hi Ken,
If you use Google: Code:
import terrain openfoam I'm not 100% certain, but I believe this thread might be the best on this topic: http://www.cfd-online.com/Forums/ope...tml#post260727 By the way, the advantage of using snappyHexMesh is that you do not need to create a tube, you can use a box and made directly with blockMesh. In addition, you might want to look into the following add-ons for Blender:
Best regards, Bruno PS: for other readers, enGrid's related question has been answered here: http://www.cfd-online.com/Forums/eng...tml#post409829
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March 4, 2013, 12:18 |
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#3 |
New Member
Ken Mankoff
Join Date: Oct 2010
Posts: 7
Rep Power: 16 |
Hi Bruno,
Thank you for your reply. Sorry for my delay, I was on vacation last week. I'll let the other EnGrid thread die out and continue here, since I am not using EnGrid. I figured out to just use blockMesh and snappyHexMesh as you suggested, although I ended up figuring this out by using discretizer and the video tutorials on that website. Regards, Ken Mankoff |
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Tags |
cylinders, kinect, mesh conversion |
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